- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
What is bug reporting?
We constantly strive to evolve and improve War Thunder with every passing update, taking into account your feedback, ideas and suggestions as well as delivering new features, locations, improvements and of course vehicles to expand the game to new heights.
One of the key factors that helps us to keep improving the game for everyone is bug reporting, this helps us to identify and fix any issues that unfortunately may occur. Bug reporting allows us to address and resolve matters that may interrupt or interfere with players experience or improve the historical parts of the game by making things more accurate and true to life.
Today, we wanted to talk a little bit more about the importance of bug reporting, answer some of your key questions and also show how to correctly create a valid bug report that contributes to helping improve the game.
How to make a report
Anyone who has a War Thunder account can register for the forums and make a bug report. The Bug Reporting area can be found inside of the Technical Subforum along with the Suggestions area and Community Technical Support. Once there, you can choose what specific type of bug or platform you want to report the matter too.
You can also find helpful videos that explain the reporting system and elements within them, such as Client Log Files (or Clogs for short) such as this one:
Once you have located the appropriate area, what do you actually need? Every area has a helpful pinned topic fully explaining in detail what is required and where to find it as well as guidance on suggested formats and how to create a report.
In general though, the basic and core parts of a standard or gameplay related bug report are:
- Clear descriptive title of the issue
- Game Version number (1.XX.X.XX)
- Full description and details of the issue
- Steps how to reproduce the issue
- Client Log File (Not necessarily required for purely historical matters)
- Replay file / Screenshot(s) and/or Video(s)
In the case of a historical matters one of the following two points will be required:
- One primary historical source (User/Factory/Repair Manual, Original handbooks etc)
- Two secondary sources (Reference works, museums, Biographies, Books, "expert" opinion publications, websites etc)
Once you have everything ready, you can submit your report and await its review by a Technical Moderator, who will first test and reproduce the issue where possible and then either forward the matter on or request any additional information that may be required.
Active Bug Reporter program
We actively encourage well made and high quality Bug reports as these not only help us to solve matters faster, but improve the game in general for everyone within the community. We also fully appreciate those that regularly submit bug reports and the dedication they show to the game and its development. Most importantly, we wish to recognise those who submit extremely high quality of reports, taking into account the difficulty in finding the issue and its importance to the game overall, over sheer quantity of reports made.
Beginning very soon, we plan to introduce the “Active Bug Reporter” program to the forums, where those who regularly submit a number high quality bug reports will be selected and invited to the group and receive a Golden Eagle reward as well as additional benefits on the forum a result. This will be decided on a periodic basis after reviewing those who positively contribute both reports and support to the community.
Benefits of being an Active Bug Reporter
- Unique Forum Title / Group - “Active Bug Reporter”
- 1000 Golden Eagles as a 1 time reward of appreciation from the team
- Expanded forum upload space
In addition to the above, those within the active bug report program who show extraordinary commitment may be considered for invitations to the Technical Moderation team.
Bug Reporting - F.A.Q
Q. Nothing ever gets fixed! Why should I make a bug report?
A. Bugs are actually worked on and fixed on a daily basis. You can see from the Changelog section just how frequently we have minor bugfix and improvement updates in the changelog section, ranging from vehicle corrections, to stability and performance improvements and more severe crashes and niche issues that can be deployed several times a week or in slightly bulkier updates all at once. Quite a lot of issues can actually be very specific to either a handful of players or a sectioned group, thus quite a few fixes may be missed or simply ignored because they don't apply to certain players, so their value is not appreciated. Not only this, but Major updates also come with a plethora of fixes of all sizes. Not a single major update goes by where there are not many corrections, fixes and improvements to all areas of the game, some of which you may not even notice unless you really have an investigative eye!
Q. I made a thread on Reddit, posted on War Thunder Live or Social media, why didn't you fix my issue?
A. Posting a topic, short clip or video of an issue may well be sufficient for making other people aware of a matter and how best to avoid it / not experience it, but it's never a good way of trying to get a matter actually fixed. Videos and clips often don't show the whole story, can be easily manipulated/taken out of context and also don't actually show or describe what exactly caused the issue or its source. It does not help anyone actually identify the root cause of the problem or how to solve it. For that, in most cases the Clog file and Replay are invaluable resources that are absolute musts for getting an issue resolved as they contain all of the necessary information (in most cases) needed to fix the matter. Clog and Replay files are extremely fast and easy to obtain within the games folders and more often than not, in the time it takes to make a post discussing an issue, that same time could have gone into a valid bug report that can actually get the matter fixed. Beyond this, some issues simply do not reproduce and may be limited to a group of players/conditions/circumstances, so just showing/discussing the issue often is no use at all. If a matter has not been correctly reported via a bug report, it's very unlikely it will be resolved.
Q. I need help/assistance creating my bug report, what can I do?
A. In addition to our tutorial videos, you can contact any Technical Moderator on the War Thunder forum who will be able to provide assistance and support through the process and any questions you may have. We also have full text guides in every section and will very soon have comprehensive and full guides on the War Thunder Wikipedia!
Q. Why does my specific issue take so long to get fixed?
A. That would largely depend on the specific case or bug that's been reported, however there are a few important things to note. What can often seem like a “minor” bug that seems quick to fix, may be a more complicated code matter that is not at all visible to the average player. It's also not uncommon for matters to be interconnected with another line of code or when one thing is fixed, it may have an unforeseen impact on another element that needs even more time to review and correct. Some matters can simply be far more deep and problematic than they may ever appear to be on the surface. Regarding more complicated historical matters, with over 1500+ vehicles in game now, each modeled to extremely high levels of detail and sophistication, War Thunder has a scenario completely unique to any other game available. Every vehicle has a range of source material, archive documentation, real examples (in some cases where there are surviving examples) as well as publications, videos and a whole host of other mediums that can all conflict and contradict each other. As such, when a historical matter is raised, often that is then followed behind the scenes with more research, validation, museum trips and other methods of ensuring the correct and most reliable information is used. This can of course take some time given the complexities of such matters. Every report is however given the same level of attention.
Q. This bug happens to me a lot, why did nobody notice this?
A. It's not uncommon for new issues that did not even occur in testing to appear on dev server / production versions of the game. Certain conditions, player numbers, unknown occurrences and also the fact of each player in some cases having a completely different hardware, network, platform, location and whole host of other different variables to another player mean some matters simply cannot or will not reproduce during testing and are never occured in the first place during testing. Some matters don't exist in some versions of the game and do in others, different servers and every change has an effect on every single element of the game, thus there are so many variables that could occur that it's impossible to ever account or even experience everything before someone else may. That is why correct bug reporting is so vital.
Q. Why was this issue stated as fixed, but still happens?
A. More often than not, when something has been fixed, it's very unlikely the exact same version of the bug occurs or will come back. Due to the very nature of the game and its complexities, it is inevitable that some issues can occur as a result of other changes. Other times, it may appear similar, but be a different matter altogether.
Q. I don't quite like “this” part of the bug reporting system, can you improve it by doing “this”?
A. The bug report system has evolved over time not only with the game, but also based on feedback and years of flowing reports. We always seek to improve the system and make it as user friendly and easy to use as possible, whilst also keeping the bare minimum steps required that we need to make a report valid (such as Client Logs, Steps to reproduce, Version number - all very important things). Please feel free to leave your feedback, ideas and suggestions in the comments or in the “Forums/Website” area of the Suggestions section.
The War Thunder Team
Comments (61)
i was reporting bugs before but thanks to bug section mods which doesn't approve my bug report i stopped doing this useless time wasting
No valid bug report is ever a waste of time. Without it, the developers wont be made aware of an issue. Before you submit any report topic, be sure to check your report conforms to the steps we detailed above (which you can also find linked in each section). Without it, your report wont be valid as it wont give us the information we need to correct an issue. If at any point your unsure of the status of your report, you can contact any Technical moderator and they will be more than happy to help.
same i did a bug where the PG-02 APDS have 50mm of pen and the API-T have 59mm of pen, that makes no sense my, bug did not approved.
Yeah.. As long as it's on "THE FORUM" it won't work properly. People don't trust this system, so they logically won't be bothering to report anything. Your forum is known in the WT community for being a distrustful system where you have to worry if you're not going to get banned for something you post because it's "offensive against gaijin or the game".
The forum is the best possible platform in which we can get the most accurate, reliable and useful bug reports. It allows our Technical Moderators to help users 1:1 and provide support for the whole bug reporting process. It means users get to communicate with a person and not a robot which is something no external form or support tracker can provide in the same way. The forum is entirely suitable and fine for anyone who uses it respectfully just like anywhere else.
Smin1080p, The forum isn't the best plateform and the way bug reports are treated isn't the same everywhere on the forum... i reported a bug for the tiger hap in the global bug section, i'm still waiting the validation, same bug report in the french section, forwarded to devs 3 days later... A robot would be nice in this case, a system halfway between this one and the mojang bug tracker for minecraft could be better i think. Bug report get lost every update, i'm still waiting a fix for a bug reported in
is it really so hard to be positive for once? this is an improvement great job!
o7
now this is nice
This game is incredibly vast and detailed, complicated by different languages, multiple operating systems, versions of operating systems, and a mind blowing assortment of hardware. The requirements for a reports exist to simply find the bug or historical error. Without the Devs would not know where to begin looking for the error.
Good news :D
The main problem is not that too few bugs are reported, but that GJ fixes too few, i have reported several bugs over the years and some of them are still not fixed although some of these were just changing a number like the last BF110 that sould have thicker bulletproff glas, pretty much everyone I know has given up wasting their time on bug reports, too many hurdles, unfriendly or overworked moderators and even if it is accepted, it is far from being fixed
Bugs are actually fixed on a near daily basis in minor updates: https://warthunder.com/en/game/changelog/ Major updates also typically also contain over 1000+ fixes of all sizes. Unfortunately people tend to overlook the many that are being fixed and only see the very small number not due to ongoing reports or other more complicated matter, which we outline above.
Smin1080p, Maybe a full list of bug fix every update could bring back a little trust ?
Somehow I have the feeling that you have a different game, like me and other players. I mean... You should also notice the bugs we have in the game. Ghostshells (still), tanks that don't get rendered, sparks, and and and and... Don't you guys have staff at GJ ?? We've been reporting bugs for years and there's a lot that still exists. For years. And all you keep saying is-- its not a bug...Its a feature... Best wishes. Sry for the last Comment in German..
Lots of those issues go unreported for a very long time as we explain in the article above. Often things get posted to Reddit which is of no use for us to actually use to resolve an issue. For example a clip of a ghost shell tells us nothing. We need the Client Log (Clog) and Server Replay for that.
Smin1080p, Thank you for the Answear... Greatings...
surely fixing M60A1 mantlet is being worked on as it is a bug?
What is wrong with it?
_SPAAG_, It doesn't have right value. so GJ even recorded the armor's thickness with real tank, and they don't fixed it for this time. it was few year ago that they recorded the armor!
good move, looks good doesnt work, i have a open bug report from 1.91 updated to 1.93 and 1.95, to make this move you guys need less overworked bug reported mods.
Submit a complaint