System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Gaijin's CCO Kirill Yudintsev answers tough questions
Attention! Outdated news format. Content may not display correctly.
Hi folks!
Today we have a very special stream - we'll have Kirill Yudintsev, Gaijin's Chief Creative Officer right here in the stream studio.
He will answer some of the most awkward and tough questions that the War Thunder's community has right now. Don't miss it!
November 8th, 2pm GMT/WET, 6am PST, 9am EST.
The War Thunder Team
Read more:
Comments (286)
When did you delude yourselves into thinking that implementing top tier premiums was a good idea?
Money....
Wolf_89, When, not why
I have the toughest question of all. Why is it when ever the community says they don't like something, you guys still do it anyways and make it worse than before. The field engineer events just look like a blatant cash grab and extortion scheme from our end. Why do you guys continue to use repair cost as a balancing factor when it's clear the community wants that gone?
Although annoying for people who can't earn the vehicles due to time constraints (me included) I think event that player can earn vehicles for free in an interesting fashion are only a good thing.
I dont think thats a tough question. What I think is there are people that think they are "the community", and forget there are thousands of players that play the game and like it. More, I think there are people that pass to the game frustrations or emptiness of their lives, and forget this is just a computer game...
I hope BR decompression and constant Uptiers are one of them.....
I doubt that ... it'll be like any other Q/A, he'll answer cherry-picked softball questions, carefully selected to be most P.R. friendly and basically work as advertisement. For things like BR decompression he'll just brush it off because 'statistics' or 'internal testing' shows that no decompression is necessary and no one wants it anyway and all the players asking for it are just 'vocal minority' and what people really want is more unfinished tech trees and 60$ copypasted premium vehicles
BR decompression is actually a thing now, though, especially in tier V-VI air. The 0.3 BR increase made subsonics actually playable now
What's your future plans for Enduring Confrontation mode?
Do you have any plans on changing vehicles BRs instead of raising or lowering their repair costs? As well as fixing the horrible netcode in aircraft that causes half the guns in the game to not function properly? It is probably the largest reason I have for not wanting to play the game every night
*Hispanios look up in hopes*
Hope you will see that: G.91YS has 2 times more repair cost than F-100D and F-4C, Help!!!
your cold eyes scare me
You know he does kind of look like the trololo guy lol
His eyes are beautiful
Replace german DDR bmp-1 with bundeswehr bmp-1a1 to avoid copy pastas ?!
nah too much work
interesting idea.
As a community we need to present a united voice towards Gaijin, so I suggest we brainstorm some common ideas to get behind to ask about. Some things we could talk about are: 1) Servers. Will we get AU/OC, LATAM servers? Can we relieve issues such as sparks/ghost shells with higher tickrate servers? 2) Maps. Why are some maps abusable and campy and others lack cover? Will these issues be addressed? 3) BR compression, particularly helis and high tier.
as much as a i want OCE server so many Aussies are retards and fanboying World of Gayships!
The Server questions are solid, but they've already acknowledged that they are using the map dislike/ban feature to figure out which maps have problems and then they will work to improve those maps. And EVERYONE cares about BR compression
THE COUNCIL WILL DECIDE YOR FATE
1.Are you ever gonna remove planes from tank rb ? 2.Are you ever gonna make ww2 tanks fight ww2 tanks and not 1970s opponents ? 3.Will you ever again make maps that are exclusive to each br and fit its playstyle more ? Like huge distance maps for top tier,medium distance maps for is4-maus top tier along with the terrain better suited for the era of each vehicle of course 4.Will you ever listen to many pages of threads on the forum about bug reports invlving all sorts of vehicles ?
1. Of course not. The integration of aircraft into ground battles is a signature feature of War Thunder. If you don't like it you are playing the wrong game. 2. Uh... BRs are good for game balance. it would be stupid to do historical only matchups. 3. Diversity is only a good thing. that would be a step backwards. 4. This is actually a good question. They have a HUGE backlog of obvious and painful bugs in the game.
Conte_Baracca, Hate to break to you when the release of Ground Forces their were no Air-Craft only later it was applied only in Arcade then they added it to Realistic Battles then they took away Tank Simulator where it was "Tank On Tank" fighting because that took skill with no air support. Sorry I was a Ground Forces Tester, I saw the rise and fall of ground forces. If they would put the Tank Simulator with no Air-Craft back into the game they would get a high player base back that left.
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