System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Shooting Range #165
Attention! Outdated news format. Content may not display correctly.
You are watching The Shooting Range – a weekly show for all tankers, airmen and Captains in War Thunder.
In this episode:
- Pages of History: the development of night vision systems
- Tactics & Strategy: we’re taking a look at the new map: the Cargo Port
- ...and Metal Beasts: the worldwide renowned Soviet fighter
Read more:
Comments (28)
1960 mig-21 vs. 1964 f4 phantom, not really fair, considering the f-4 phantom is better in every way. but then gets clubbed by f-100s and mig-19s, because both new supersonic jets are worse than their predecessors
Not fair for the MiG-21? How? It's a lot more agile, can catch up with the F-4 and is better as a fighter in every way. The F-4 is a straight line fighter because it can't turn at all and the gunpods have an aiming cursor that's located 3 degrees below the reticle. It's stupid.
said the guy that doesnt own a MiG-21 or an -F4... F-4 in this current state is absolute trash and i rather fight MiGs in a F-100....its literally better in every way to the F-4 except top speed
The fleet didn't get a mention here today, but the new Japanese Port map seems good. You need to work hard and cover a lot of water to win there!
Can you add like a list or maybe a chart or all the vehicles equipped with night vision or thermal? And I have been playing every day since the update and I've yet to get the new map in rotation as well. why do you keep answering questions that are nonsense?!? Some idiot asked about drifting... and you answered him, are you all on drugs? Then the other idiot asked about the T-114... laziness he could have searched it himself with out yall holding his hand... stop encouraging them, its just sad.
where is the night maps? still playing in day light
Where are the night maps? still playing in day light
Cargo port... worst map ever, even worse than Italy... thank god for the ban map option
A lot of people complain about how grainy thermal vision is but I love it, also pls do something to resolve the horrendous balance at top tier, preferably something more useful than adding an even more OP vehicle to another nation
i wanted to ask somethng to you all. i've been playing for two matches in omaha beach rb 5.3 with usa tanks. I lost two times in a row in the same way. i think that you have to take in consideration the fact that when you spawn near point C you always win, because players or camp at C and destroy you when you spawn the second time and you are constantly under enemy fire or you get killed at C because when you try to save the match by destrying enemy targets on C you get shot from A.
i'd like to give some suggestions to you to change or delete Omaha beach from war thunder. It's not possible that every time that i spawn near point B i die because enemy tanks destroy me from C or when I push at A there are already 6 enemy tanks waiting for me and i have a m4a2e8 (w76) and it's also pretty fast
i wanted to ask somethng to you all. i've been playing for two matches in omaha beach rb 5.3 with usa tanks. I lost two times in a row in the same way. i think that you have to take in consideration the fact that when you spawn near point C you always win, because players or camp at C and destroy you when you spawn the second time and you are constantly under enemy fire or you get killed at C because when you try to save the match by destrying enemy targets on C you get shot from A.
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