System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Shooting Range #162
Attention! Outdated news format. Content may not display correctly.
You are watching The Shooting Range – a weekly show for all tankers, airmen and Captains in War Thunder.
In this episode:
- Pages of History: «the flying guerilla fighter» by Nikolai Polikarpov;
- Tactics & Strategy: learning the Way of the Multiple Rocket Launcher;
- ...and Metal Beasts: a stealthy German Hetzer.
Read more:
Comments (18)
How about tactics for strategic bombers? Oh right, you can't because of fighters.
Sure you can: fly in formations with some other bombers, and some fighters for defending. But no one would do this... :(
- they could increase airbases ( so instead of just 3 make it like 10 but you need to kill 5 to get the Airfield as target, that keeps it a bit like a hide and seek since they dont know immiedatly where the fuck you are ) - after around 15-30min start sending AI fighter to hunt especially bombers who try to abuse this. - increase the structure stability ( since bombers in WT are made out of Paper ) and decrease the repair costs ( B-29 / TU-4 cough cough ) - Let bombers spawn further behind.
Climbing the ranks: Chinese air Force? :)
Impossible. Too few domestic vehicles.
What about if they made an "Other Asia" and "Other Europe" nation-like category? for all those nations with too few vehicles to be a "proper nation"
Considering adding more premium SPAA vehicles to the game? (not as event vehicles but just premium)
Can you please explain why some ground vehicles, for example the French Lorraine 40t at Rank IV, cost nearly four times as much to repair in RB as they do in AB? It's closer to a light tank in armor, but has repair costs like a later MBT. Pas possible de jouer ce char...
Repair costs are automatically calculated by an algorithm that looks at the average income of the vehicle. There is no conspiracy to make specific nations "suffer" financially. If you want the repair cost lowered of something you think is too expensive, the best you can do is play that vehicle and do poorly enough to drag down that average income.
So, I logged in to a game to finish operation S.U.F.F.E.R. and noticed my reload times have been nerfed. All of the time played and money spent putting crew points in to logistical services reload time just to find out that it's been put back to the same times before I ever spent a single point in reload speed? This is the final straw for me. I'm sick of getting trolled by Gaijin. Having xbox and play station players using aim assist, deleting decals I've earned or purchased. That's it for me.
The reload time "bug" was fixed. I can't imagine playing the game like that.
Um i have been playing on ps4 for 4 years and I want to know how to turn my aim assist on! lmao I cant find it!
When will yall add ainti air rounds for the flak 8.8 and vfw?
or how about a shooting range for Pros and Cons PC vs. Console since pc are hackers that use low quality and us console people get "aim bot" There is a silent dispute between platform interactions... *BUMP*
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