- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Commanders!
Today we want to talk to you about upcoming changes to the German Ground Forces tree with update 1.91. We have previously mentioned our plans to hide vehicles that were never fully materialized in real life as a complete vehicle, prototype or test vehicle. 3 such vehicles are the Panther II, Flakpanzer 341 and Tiger II (10.5 cm Kw.K), all of which have historical elements, but were never fully built. The Maus heavy tank also causes serious issues due to the impossibility of balancing it properly in the current gameplay situation. Since they were first introduced during the early years of War Thunder, the German tree has evolved massively and in order to optimize research progress and improve the trees overall balance, we plan to hide these vehicles from standard research.
All these vehicles will stay on the main tree for all players that have purchased them already. You will also be able to complete research if you started the research before 1.91.
Planned changes in update 1.91
- These vehicles will no longer be available for research after 1.91 and will become collectable machines to everyone that currently owns them. These tanks will not be hidden from anyone who already owns them.
- The gap after Flakpanzer 341 Coelian’s hiding will be filled with the brand-new Ostwind II SPAAG.
- The M48A2 G A2 will get the DM23 shell (same as the Leopard A1A1) and will move to Rank VI with a BR of 8.3.
- The new M48A2 C tank with a 7.7 BR will be added to Rank V.
All these changes will take effect in update 1.91. You have more than two weeks to start researching any vehicle planned for hide from the Panzerwaffe lineup.
In game the Maus is really the natural equivalent of other rare vehicles like the IS-7 and E-100. Large numbers of these machines should never really be present and the role that they play is very limited. In the exact case of the Maus, its exceptionally strong armour can be a menace for lower rank ground vehicles, whilst higher rank machines with more powerful APDS, HEAT or even APFSDS have no trouble overriding the Maus’s one key advantage. The design of the tank sacrifices speed and maneuverability for this overwhelming armament and protection which outclasses almost all WW2 designs, yet becomes rather meaningless when compared to postwar designs. As such, with Update 1.91 the Maus will become a rare event collectable vehicle. Being hidden from standard research and will now only be obtainable in future events and other opportunities later in the future.
Veterans of War Thunder Ground Forces will remember that the Tiger II (10.5 cm Kw.K) was the crown jewel of the German tree during the early stages of development. Added as a counterpart to the IS-4 at the time, this tank is based on a 1944 Krupp proposal to mount the 105mm KwK L/68 cannon on the existing Tiger II design that was rejected and never actually built. Ground forces and the German tree in particular has expanded exponentially since this tank was a necessary requirement for the German lineup and it no longer has a requirement to be within the main tree as a researchable vehicle.
Panther II in War Thunder draws upon many historical Panther projects and developments, such as the Panther II chassis that was built but is also armed the advanced Schmalturm turret design as well as incorporating plans to mount an 8.8cm on a Panther and several other proposals such as engine improvements and IR technology. All of which are historical proposals or actually built, but not on the real Panther II. The version we have in game is not the Panther II as it historically should be. As such, with the advent of the Leopard family as well as the incoming M48A2 C in 1.91, the Panther II will be retired to a collectable vehicle for all who owned it before the update.
The Flakpanzer 341 or “Coelian” as it originally was is a German SPAAG design based on the Panther chassis. Previously it occupied the Rank V spot before switching places with the more advantageous and deadly Kugelblitz in game and has since been the Rank IV German SPAAG. Whilst the vehicle was fully designed and proposed, due to the wartime situation no full prototype or production model was ever created. Only a full scale wooden mockup of the weaponry and turret, mounted on a full metal Panther chassis was ever made of this machine. In 1.91, the Ostwind II will take its position in the research tree and the Flakpanzer 341 will become a collectable vehicle as it was never fully completed project and other late war SPAAGs already offered superior alternatives to this machine.
New vehicles and tree optimization
Besides the above mentioned addition of the Ostwind II to replace the Flakpanzer 341 Coelian, there will also be a few changes to the current vehicle layouts. The German M48A2 C will be placed at BR 7.7, similar to the US M48A1. M48A2 G A2 shifts from the Leopard branch to replace 10.5 cm Tiger II and its rank changes from V to VI by the addition of a more powerful DM23 shell (the same featured on the Leopard A1A1). Its BR changes to 8.3, and makes the later German Patton close to the French AMX-30B2: both lacking a stabilizer, but bringing a very serious shell to their battle rating.
The War Thunder Team
Comments (982)
Another AA for the germans, because they really needed it.. right? Seriously though, please add the damn skink already for US and UK. They need the AA's badly, so does the russians to be fair. No idea what would suit the russians at around 3.7-7.7 though, but currently a lot of nations have dreadful AA compared to the germans and italians..
Well, that's fine by me, but let's talk serious for a bit. These changes, especially for vehicles that have been in the game for so long, should always be secondary. In it's current status, War Thunder should shift it's focus to fixing the mess it made of itself - fixing gaming mechanics and improving the engine should be your priority now for next patches. Although I am glad ghost shells are solved (in my case no problem anymore), scouting is still a broken RNG mess and rendering is terrible.
I do love the game, even with it's somewhat shitty map designs lately, but you have to keep your priorities straight. Will you push content changes, or make sure that your game works as it is supposed to work ? Who even knows at this point...
Just because Ghost Shells are "fixed" for you doesn't mean they're "fixed" at all: https://clips.twitch.tv/GlamorousApatheticJalapenoVoHiYo (that was from yesterday))))
I am confused Gaijin, collectable vehicles? Does that mean they can't be used? If they can, that sets up a problem with gameplay, if someone owns a Maus SURELY they will use it as an advantage towards the game. I am really looking forward to the Ostwind II BUT to have the Coelian removed and the Tiger 10.5 is making me wonder if WT is going to be welcoming more vehicles than just replacing 4 with 2, I enjoy the game, however this is really a poorly made plan in my opinion. Just make them PREMIUM
People who own the Maus, PantherII etc can still play them afterwards, you can also research them if you start the research till 1.91 hits. Only change is that players who didnt research them pr at least started research get them removed from their tree.
can we see another variant of the leopard a1
Few questions...do i have to research and buy these so they arent removed from my tree? And another is...will i be able to sell any on the market
You have to start the research, at least 1 RP, you don't have to buy them before the patch. No, you can't sell vehicles you already own, only coupons.
I hope you could bring down the E-100 repair cost now
Guys, can you not read you get to keep the tanks even if you put a little bit of research in them, i would advise you start grinding for them now, as once 1.91 lands you will only have 2 weeks until they remove them, if you already have them great, you get to keep them, but if you don't research them they will be removed. Gaijin has given you ample time to research these, some vehicles are from 2015, stop complaining that they are being removed, just put some research into them, that's all! T
I agree with starting to separate, each era of vehicle, so WW2 fight each other Cold War Vs Cold War, but they need to add more vehicles before they can split the BR, this is going to take time to do, but i believe it would solve a-lot of problems with tanks fighting each other, that didn't really happen IRL Plus it will be more immersive experience for all if this does get done, lets see what Gaijin has planned for us in the upcoming 1.91 Patch!
In relation to the M48A2GA2 (thats a mouthful)the one thats going to 8.3 will it get a stabliser as well as the new round It will suffer without it at that Br As nearly all MBTS have stablisers at around that BR .
To be honest I would recommend adding Möbelwagen to Rank III and moving the Wirbel- Ostwind to Rank IV with adding the M42 A1 Duster as Coealian replacement on Rank V and adding the SdKfz 7/1 to Rank II/III, maybe also giving the Gepard access to 2x Stingers. Ostwind II is actually in the same position as the old ones with never being a real thing... also adding DM23 as shell okay but maybe making atleast HEAT-FS or the new shell stock then with BR fixes?
I started research on the Tiger II 10.5 but I really don't care for those long-reload heavy tanks. I won't miss either it or the Maus but since research has started, do I need to finish it in order to move further down the line to the M48, or will it be skippable?
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