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- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
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- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Commanders!
Today we want to talk to you about upcoming changes to the German Ground Forces tree with update 1.91. We have previously mentioned our plans to hide vehicles that were never fully materialized in real life as a complete vehicle, prototype or test vehicle. 3 such vehicles are the Panther II, Flakpanzer 341 and Tiger II (10.5 cm Kw.K), all of which have historical elements, but were never fully built. The Maus heavy tank also causes serious issues due to the impossibility of balancing it properly in the current gameplay situation. Since they were first introduced during the early years of War Thunder, the German tree has evolved massively and in order to optimize research progress and improve the trees overall balance, we plan to hide these vehicles from standard research.
All these vehicles will stay on the main tree for all players that have purchased them already. You will also be able to complete research if you started the research before 1.91.
Planned changes in update 1.91
- These vehicles will no longer be available for research after 1.91 and will become collectable machines to everyone that currently owns them. These tanks will not be hidden from anyone who already owns them.
- The gap after Flakpanzer 341 Coelian’s hiding will be filled with the brand-new Ostwind II SPAAG.
- The M48A2 G A2 will get the DM23 shell (same as the Leopard A1A1) and will move to Rank VI with a BR of 8.3.
- The new M48A2 C tank with a 7.7 BR will be added to Rank V.
All these changes will take effect in update 1.91. You have more than two weeks to start researching any vehicle planned for hide from the Panzerwaffe lineup.
In game the Maus is really the natural equivalent of other rare vehicles like the IS-7 and E-100. Large numbers of these machines should never really be present and the role that they play is very limited. In the exact case of the Maus, its exceptionally strong armour can be a menace for lower rank ground vehicles, whilst higher rank machines with more powerful APDS, HEAT or even APFSDS have no trouble overriding the Maus’s one key advantage. The design of the tank sacrifices speed and maneuverability for this overwhelming armament and protection which outclasses almost all WW2 designs, yet becomes rather meaningless when compared to postwar designs. As such, with Update 1.91 the Maus will become a rare event collectable vehicle. Being hidden from standard research and will now only be obtainable in future events and other opportunities later in the future.
Veterans of War Thunder Ground Forces will remember that the Tiger II (10.5 cm Kw.K) was the crown jewel of the German tree during the early stages of development. Added as a counterpart to the IS-4 at the time, this tank is based on a 1944 Krupp proposal to mount the 105mm KwK L/68 cannon on the existing Tiger II design that was rejected and never actually built. Ground forces and the German tree in particular has expanded exponentially since this tank was a necessary requirement for the German lineup and it no longer has a requirement to be within the main tree as a researchable vehicle.
Panther II in War Thunder draws upon many historical Panther projects and developments, such as the Panther II chassis that was built but is also armed the advanced Schmalturm turret design as well as incorporating plans to mount an 8.8cm on a Panther and several other proposals such as engine improvements and IR technology. All of which are historical proposals or actually built, but not on the real Panther II. The version we have in game is not the Panther II as it historically should be. As such, with the advent of the Leopard family as well as the incoming M48A2 C in 1.91, the Panther II will be retired to a collectable vehicle for all who owned it before the update.
The Flakpanzer 341 or “Coelian” as it originally was is a German SPAAG design based on the Panther chassis. Previously it occupied the Rank V spot before switching places with the more advantageous and deadly Kugelblitz in game and has since been the Rank IV German SPAAG. Whilst the vehicle was fully designed and proposed, due to the wartime situation no full prototype or production model was ever created. Only a full scale wooden mockup of the weaponry and turret, mounted on a full metal Panther chassis was ever made of this machine. In 1.91, the Ostwind II will take its position in the research tree and the Flakpanzer 341 will become a collectable vehicle as it was never fully completed project and other late war SPAAGs already offered superior alternatives to this machine.
New vehicles and tree optimization
Besides the above mentioned addition of the Ostwind II to replace the Flakpanzer 341 Coelian, there will also be a few changes to the current vehicle layouts. The German M48A2 C will be placed at BR 7.7, similar to the US M48A1. M48A2 G A2 shifts from the Leopard branch to replace 10.5 cm Tiger II and its rank changes from V to VI by the addition of a more powerful DM23 shell (the same featured on the Leopard A1A1). Its BR changes to 8.3, and makes the later German Patton close to the French AMX-30B2: both lacking a stabilizer, but bringing a very serious shell to their battle rating.
The War Thunder Team
Comments (982)
If you guys are taking away the Muse before I get it I'm going to get angry. And I feel that it is not going to be fin to play as the germans anymore!
They are only excuses to fulfill your wet dream because they do not eliminate is7 also is not the same case as maus
Why not just make them available for research upon reaching Rank VII like the previous batch of tanks that were removed from Rank I in their own trees but were made available after reaching Rank II. That way they can still be bought and used by newer players at their own risk since they are supposedly "unbalanceable". Win-win solution, keep.the community happy while trying to sort out the balance issues of the game.
Why not just make them available for research upon reaching Rank VII like the previous batch of tanks that were removed from Rank I in their own trees but were made available after reaching Rank II. That way they can still be bought and used by newer players at their own risk since they are supposedly "unbalanceable". Win-win solution, keep.the community happy while trying to sort out the balance issues of the game.
Can we remove the R2Y2 and Space Dorito while we're at it pls? And maybe half the other jets/nippon props that didn't actually exist?
can we take a second to appreciate the fact gaijin is going to replace an AA that had a wood mock up prototype for an AA that i don't think even existed
The Maus should stay, balance considerations are IMHO not a sufficient reason to remove it. Coelian and Tiger II 10.5 should probably stay as well, since I don't think the replacements are filling their role especially for SB. Panther II is the most controversial of these, but even then I would prefer it was replaced with Panther II (75mm gun), Panther Ausf.G (88mm gun), or the E-50. In terms of its capabilities, the current Panther II is the E-50 already, so why not change the name to fit it?
This is not the way to go. This is not what anyone asked for. What will replace the panther II at 6.7? (The only medium tank which is mobile and not a premium for the germans.) The tiger II 10.5cm, ok the tiger II H is still there to replace it and the tiger II 10.5cm would make a very good and nice event vehicle. The coelian, I simply do not see how the ostwind II will replace it, I suggest leaving the coelian at 6.7 and filling the 4.7 - 6.7 spaa gap with the ostwind II at 5.7.
Continuing here since I ran out of characters - The maus at 7.7, while not the best tank can still be fun to play on smaller maps, as for balance issues with it, decompression of BRs like we have been asking for would have done a great amount to balance it out, give us 11.0 or maybe even 12.0 and you'll have a far easier time to balance vehicles, and isn't the E100 basically the maus but as an event vehicle already? why do nearly the same tank twice as event vehicle?
And the fact that we who already have grinded them get to keep them isn't good enough, new players will have to grind up the tree, what about people who are just getting past 6.0 in germany? they will remain without a proper lineup till they reach 7.7.. Is this really what you wanted to do? Please do not go through with these plans, do a much simpler and easier fix and decompress BRs and I'm sure everyone will be much happier.
I don't agree with the Maus being removed, even if it's difficult to balance, it's one of the most prolific German vehicles in history, it should stay. The Maus whether on my team or the enemies is always an awesome sight.
I mean even though they don't exist I thought they were fun and balanced. But especially the Maus, I mean just because whoever makes the battle ratings cant count past 10.0 doesn't mean you have to remove it. Try decompressing the game or reducing the uptier/downtier to 0.7 instead of 1.0 or make certain "walls" certain vehicles cant uptier/downtier past.
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