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- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Commanders!
Today we want to talk to you about upcoming changes to the German Ground Forces tree with update 1.91. We have previously mentioned our plans to hide vehicles that were never fully materialized in real life as a complete vehicle, prototype or test vehicle. 3 such vehicles are the Panther II, Flakpanzer 341 and Tiger II (10.5 cm Kw.K), all of which have historical elements, but were never fully built. The Maus heavy tank also causes serious issues due to the impossibility of balancing it properly in the current gameplay situation. Since they were first introduced during the early years of War Thunder, the German tree has evolved massively and in order to optimize research progress and improve the trees overall balance, we plan to hide these vehicles from standard research.
All these vehicles will stay on the main tree for all players that have purchased them already. You will also be able to complete research if you started the research before 1.91.
Planned changes in update 1.91
- These vehicles will no longer be available for research after 1.91 and will become collectable machines to everyone that currently owns them. These tanks will not be hidden from anyone who already owns them.
- The gap after Flakpanzer 341 Coelian’s hiding will be filled with the brand-new Ostwind II SPAAG.
- The M48A2 G A2 will get the DM23 shell (same as the Leopard A1A1) and will move to Rank VI with a BR of 8.3.
- The new M48A2 C tank with a 7.7 BR will be added to Rank V.
All these changes will take effect in update 1.91. You have more than two weeks to start researching any vehicle planned for hide from the Panzerwaffe lineup.
In game the Maus is really the natural equivalent of other rare vehicles like the IS-7 and E-100. Large numbers of these machines should never really be present and the role that they play is very limited. In the exact case of the Maus, its exceptionally strong armour can be a menace for lower rank ground vehicles, whilst higher rank machines with more powerful APDS, HEAT or even APFSDS have no trouble overriding the Maus’s one key advantage. The design of the tank sacrifices speed and maneuverability for this overwhelming armament and protection which outclasses almost all WW2 designs, yet becomes rather meaningless when compared to postwar designs. As such, with Update 1.91 the Maus will become a rare event collectable vehicle. Being hidden from standard research and will now only be obtainable in future events and other opportunities later in the future.
Veterans of War Thunder Ground Forces will remember that the Tiger II (10.5 cm Kw.K) was the crown jewel of the German tree during the early stages of development. Added as a counterpart to the IS-4 at the time, this tank is based on a 1944 Krupp proposal to mount the 105mm KwK L/68 cannon on the existing Tiger II design that was rejected and never actually built. Ground forces and the German tree in particular has expanded exponentially since this tank was a necessary requirement for the German lineup and it no longer has a requirement to be within the main tree as a researchable vehicle.
Panther II in War Thunder draws upon many historical Panther projects and developments, such as the Panther II chassis that was built but is also armed the advanced Schmalturm turret design as well as incorporating plans to mount an 8.8cm on a Panther and several other proposals such as engine improvements and IR technology. All of which are historical proposals or actually built, but not on the real Panther II. The version we have in game is not the Panther II as it historically should be. As such, with the advent of the Leopard family as well as the incoming M48A2 C in 1.91, the Panther II will be retired to a collectable vehicle for all who owned it before the update.
The Flakpanzer 341 or “Coelian” as it originally was is a German SPAAG design based on the Panther chassis. Previously it occupied the Rank V spot before switching places with the more advantageous and deadly Kugelblitz in game and has since been the Rank IV German SPAAG. Whilst the vehicle was fully designed and proposed, due to the wartime situation no full prototype or production model was ever created. Only a full scale wooden mockup of the weaponry and turret, mounted on a full metal Panther chassis was ever made of this machine. In 1.91, the Ostwind II will take its position in the research tree and the Flakpanzer 341 will become a collectable vehicle as it was never fully completed project and other late war SPAAGs already offered superior alternatives to this machine.
New vehicles and tree optimization
Besides the above mentioned addition of the Ostwind II to replace the Flakpanzer 341 Coelian, there will also be a few changes to the current vehicle layouts. The German M48A2 C will be placed at BR 7.7, similar to the US M48A1. M48A2 G A2 shifts from the Leopard branch to replace 10.5 cm Tiger II and its rank changes from V to VI by the addition of a more powerful DM23 shell (the same featured on the Leopard A1A1). Its BR changes to 8.3, and makes the later German Patton close to the French AMX-30B2: both lacking a stabilizer, but bringing a very serious shell to their battle rating.
The War Thunder Team
Comments (982)
lazy
This isn't fixing the game, this is ruining it. The Maus is supposed to soak up damage, it's a heavy tank and that's what a heavy tank does. The Panther II is a great "filler" tank between the Panther F and Leo as it has maneuverability unheard of for the Panther Chassis. The Coelian is one of the few SPAAs in game that has a decent amount of armor, and the 3,7cm guns are great at their job. I've been waiting so long to get these vehicles, and right as I get close to researching they get removed
Also, why is the Panther F a thing? The only info we have of it seeing service is MAYBE it saw action. MAYBE. Not a good enough reason for it to be in game if some bullshit SPAA like the Ostwind II that never existed is being added. Also the 10,5cm Konigstiger makes sense for removal as the Kwk L/68 could never fit in the Tiger II turret without a complete redesign of the turret.
This is sad to see. The Maus was the trademark of WT and it is a popular vehicle. Removing it instead of decompressing the brs, decreasing the 1 Br gap for mm or fixing the sight (things that would balance it) just shows how bad Gaijin is at decision making and how ignorant for the community it is. The Coelian? Why it has to be removed when it is the only German SPAAG that has armor and is not open top. Because it is a rank 4? De-sync the guns as others have suggested/bug reported.
Fixing the BR System would have been a simple solution but i guess that won't happen. I really don't like the direction this game is heading right now
Lets see how many years it takes to remove soviet paper vehicles, the company will go bankrupt before i guess.
So how will new German players combat the vastly superior allied lineup at 6.7 and 7.3 without these very essential lineup builders, Germany struggles as is right now at the br since you guys thought it was a good idea to put ww2 tanks vs post war tanks and now you're removing the best in their lineups. and when will the br compression be fixed? This change only presents more problems then solving any.
Wow, this is ridiculous. Why be so stingy ablut this vehicles? Just put them in a folder instead of completely removing them. How about we remove some of the "prototype" Russian vehicles? Couldn't have that though... If the Maus has balancing problems, why isnt the whole of tier 7 removed? Tier 6 jets? Ships are a complete balancing disaster, let's remove all of them! Vehicle removal is just a cover-up solution to a bigger balancing problem, a problem Gaijin refuses to address. And I'...
Whoooooooooo, New Shiny Stuff!
you think its shiny... until you realize how easy the patton is to kill.
sartt, The leopard 1 is easy to kill also. Most tanks in those tiers are easy to kill.
Is there no way, we could keep the maus? It's such an iconic and honestly fun to drive vehicle. I admit its kinda useless but i don't like the idea of people after me not being able to obtain it.
Sry, overreaction on my part, Maus will become event vehicle. I think that's fair. Off to grind for the maus in the next summerr event.
You will keep it if you already unlocked it or you will be during the research when 1.91 come.
Press F to pay respects for Germany 6.7 lineups
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