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- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
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- Network: Broadband Internet connection
- Hard Drive: 95 GB
Commanders!
Today we want to talk to you about upcoming changes to the German Ground Forces tree with update 1.91. We have previously mentioned our plans to hide vehicles that were never fully materialized in real life as a complete vehicle, prototype or test vehicle. 3 such vehicles are the Panther II, Flakpanzer 341 and Tiger II (10.5 cm Kw.K), all of which have historical elements, but were never fully built. The Maus heavy tank also causes serious issues due to the impossibility of balancing it properly in the current gameplay situation. Since they were first introduced during the early years of War Thunder, the German tree has evolved massively and in order to optimize research progress and improve the trees overall balance, we plan to hide these vehicles from standard research.
All these vehicles will stay on the main tree for all players that have purchased them already. You will also be able to complete research if you started the research before 1.91.
Planned changes in update 1.91
- These vehicles will no longer be available for research after 1.91 and will become collectable machines to everyone that currently owns them. These tanks will not be hidden from anyone who already owns them.
- The gap after Flakpanzer 341 Coelian’s hiding will be filled with the brand-new Ostwind II SPAAG.
- The M48A2 G A2 will get the DM23 shell (same as the Leopard A1A1) and will move to Rank VI with a BR of 8.3.
- The new M48A2 C tank with a 7.7 BR will be added to Rank V.
All these changes will take effect in update 1.91. You have more than two weeks to start researching any vehicle planned for hide from the Panzerwaffe lineup.
In game the Maus is really the natural equivalent of other rare vehicles like the IS-7 and E-100. Large numbers of these machines should never really be present and the role that they play is very limited. In the exact case of the Maus, its exceptionally strong armour can be a menace for lower rank ground vehicles, whilst higher rank machines with more powerful APDS, HEAT or even APFSDS have no trouble overriding the Maus’s one key advantage. The design of the tank sacrifices speed and maneuverability for this overwhelming armament and protection which outclasses almost all WW2 designs, yet becomes rather meaningless when compared to postwar designs. As such, with Update 1.91 the Maus will become a rare event collectable vehicle. Being hidden from standard research and will now only be obtainable in future events and other opportunities later in the future.
Veterans of War Thunder Ground Forces will remember that the Tiger II (10.5 cm Kw.K) was the crown jewel of the German tree during the early stages of development. Added as a counterpart to the IS-4 at the time, this tank is based on a 1944 Krupp proposal to mount the 105mm KwK L/68 cannon on the existing Tiger II design that was rejected and never actually built. Ground forces and the German tree in particular has expanded exponentially since this tank was a necessary requirement for the German lineup and it no longer has a requirement to be within the main tree as a researchable vehicle.
Panther II in War Thunder draws upon many historical Panther projects and developments, such as the Panther II chassis that was built but is also armed the advanced Schmalturm turret design as well as incorporating plans to mount an 8.8cm on a Panther and several other proposals such as engine improvements and IR technology. All of which are historical proposals or actually built, but not on the real Panther II. The version we have in game is not the Panther II as it historically should be. As such, with the advent of the Leopard family as well as the incoming M48A2 C in 1.91, the Panther II will be retired to a collectable vehicle for all who owned it before the update.
The Flakpanzer 341 or “Coelian” as it originally was is a German SPAAG design based on the Panther chassis. Previously it occupied the Rank V spot before switching places with the more advantageous and deadly Kugelblitz in game and has since been the Rank IV German SPAAG. Whilst the vehicle was fully designed and proposed, due to the wartime situation no full prototype or production model was ever created. Only a full scale wooden mockup of the weaponry and turret, mounted on a full metal Panther chassis was ever made of this machine. In 1.91, the Ostwind II will take its position in the research tree and the Flakpanzer 341 will become a collectable vehicle as it was never fully completed project and other late war SPAAGs already offered superior alternatives to this machine.
New vehicles and tree optimization
Besides the above mentioned addition of the Ostwind II to replace the Flakpanzer 341 Coelian, there will also be a few changes to the current vehicle layouts. The German M48A2 C will be placed at BR 7.7, similar to the US M48A1. M48A2 G A2 shifts from the Leopard branch to replace 10.5 cm Tiger II and its rank changes from V to VI by the addition of a more powerful DM23 shell (the same featured on the Leopard A1A1). Its BR changes to 8.3, and makes the later German Patton close to the French AMX-30B2: both lacking a stabilizer, but bringing a very serious shell to their battle rating.
The War Thunder Team
Comments (982)
So will you HIDE American T32,T32E1,T34 and T26E1 superpersching too or those tanks are something different?
If war thunder wants the Maus to be a fun tank then they shouldn't be putting it against POST WAR VEHICLES MAYBE?!?! Gaijin if you want the Maus to be fun MAKE IT SO IT DOESNT HAVE APDS, HEAT and APFSDS. This is essential saying in a Russian term lets get rid of the IS-7 because of the same reasons!
makes no different in my opinion, so many prototypes and Export vehicles on the battlefields that i actually dont care anymore if a vehicle was built or not.
While I can understand some of these changes I can't help but feel gaijin is just sweeping difficult to balance vehicles (maus mainly) under the rug instead of actually fixing the game. Enough of moving these deckchairs around a sinking ship, at a minimum the br cap MUST be raised from 10.0 or this game is doomed. I have uninstalled already and have no plans to return until gaijin fixes this game.
Also, which vehicle will take the place of maus in the loading screen?
T-35 or T-90. It's a Russian game you see :D
This must hurt for players of German Tech-Tree.
Yes, it hurts :( I am especially sad because of the mouse.
Europaball, Me too bro but sooner or later sie werden bezahlen und wir würden uns rächen
sad german noises
very , very sad german voices. Our Wunderwaffen are gone :(
Europaball, we cant let them take our wunderwaffen and do nothing, we must to do something about it
When are the Russian bias vehicles going to be removed that where never made but on paper ?
Sooo, does that mean that in the future the IS-4M will also be gone? Since it is even more "unbalanced" against lower tiers, but worse at both reload speed and penetration than the Maus, both important factors at higher tiers? Or will it just recieve special treatment "becouse it russian" or 'becouse it was more widelly produced" or something like that?
I find this to be overly stupid and a show of how Gaijin doesn't understand that the community is smarter, and the community plays the game. Clearly people want these vehicles to stay, but Gaijin says "nah" and decides they're going to ignore the community. The community makes up War Thunder, not Gaijin. Gaijin doesn't play the game, they develop it. But us? We play it. We spend money on it. Gaijin sits back and basks in their money. Fix the matchmaking, not the tanks.
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