System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Naval Ammo 101
Attention! Outdated news format. Content may not display correctly.
We already covered the basics of aircraft ammunition: what types are there, what’s the difference between them and when each type should be used. After that video you asked us in the comments to make yet another guide on ammunition -- now covering all things naval… so here we go!
Let’s take a look at the rounds used for naval warfare: how they work, what is special about different types...and when to use what.
The War Thunder Team
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Comments (9)
I would have appreciated a bit more focus on how to deal with corvettes, sub hunters and the like with low caliber guns. Currently playing with the Japanese at br 2.7, I found the distant fuses on the CH2 and 8 to be pure gold in some situations, but use HE based belts mostly. AP belts seem incredibly underwhelming in mosquito fights and still rather pointless vs destroyers and up, with the caliber doing so little post pen damage.
Also, as the naval test drive for mosquito ships only offers 4 targets, 2 of them being PTs, I find it hard to properly experiment with ammo tpyes and different weapon systems. Maybe it would be possible to expand it a bit to include at least 1-2 corvette class ships or armored boats?
Mc_Intire, You could always use a Custom game for this.
Thanks for making this video, it helps with my understanding. Much appreciated! Perhaps you could work on a torpedo guide for a future video?
How about finding something to cope with the low and diminishing number of players on realistic naval battles? It was an unpleasant surprise to me to see that even the new Imperial navy update failed to attract and keep more players playing. Now its is again very common to find yourself in badly matched 4x4 real players + a dozen bots matches, which leads to one side always obliterating the other, and at least for me this is not fun, no matter which side I am.
I hope you guys make one on Torpedos, because they are woefully under-documented. Otherwise thanks for trying to better shape out the mode for new players.
yep
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