System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Top SPAAGs!
Attention! Outdated news format. Content may not display correctly.
Update 1.89 Imperial Navy introduced four new SPAAGs sitting at BR 10,0.
Thanks to the fearsome Soviet Tunguska, top jets are already well aware of how deadly the combination of air-to-air missiles and a modern radar station is. Now, there are even more SPAAGs like that — the US, Germany, the UK and France all have their own. Let’s see what makes them different from each other — and from the Soviet AA missile system that we’re already familiar with.
The War Thunder Team
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Comments (52)
the problem is that the british one shuld have a automatic fire control sistem
Why the Japanese top SPAA is not in the video ? Oh we don't have any lel.
Don't cry. You have the Mitsubitsi T-2, Type 90 is also quite good, Type 89 which is the only IFV in game that can fire ATGMs on top speed, Type 16 recently, a helicopter, full fletched navy etc. I think Japan is good for some time...
Why is the repair cost over 10k SL for the Shturm-s? More than the T80U and A lot more than the German competitor!
t-80u costs 13k for me, fully done up.yet a m1a1 costs 9k, i dont even know how they got the numbers for that shit since the russian tanks cost significantly less to produce per unit....
This game is only bias Russia and US, just be honest and cut the bullshit about the specifics. What specifics you moron!? One can deal with everything and the other can do shit. Just piss off!
Lol. U mad that the country you play doesn't have an top tier SPAA with SAMs and guns? Here is the solution: take 2 top SPAAs. Let's say Germany. Take the Flakpanzer 1 Gepard and the FlaRakPanzer 1. Here is the solution
ANd why is the SL costs on the North American Bronco at zero? Because we dont have a North American Bronco in game yet. So please Gajin can you add one? I would love to be spending SLs on it :)
Good evening Gaijin, Sebdspy here. I put up several bug reports on the Stormer HVM for you to review. Currently the missiles actually pass through enemy aircraft leading me to believe that the hitboxes haven't been modelled properly. This is the most major issue, but there are also other issues including the SACLOS guidance system, the spread of the sub-munitions after they separate and the shaking sights... Major issue for a "rewarding AA missile" if it can't even hit the target. Cheers Sebdspy
BMP-2 antenna is also bugged, but you need to report that to a different section.
I think these things are why I love Rank 1 and 2 SPAAGs so much. There it actually takes some skill to take down an aircraft in RB, and you're just as dead if you are hit. Much lower repair costs though. All hail the Doom Tractor Citroen Kegresse!
Without surprise French Roland 1 is the worst off all. Russia and USA have Hybrids, the rest have full missiles without versatility. Japan and italy are, as usual, left behind. Both Jets and helicopter gamepay are dead on combined arms because there is no survivability counterparts. Continue this way and*collect more datas*. You are awesome when you want to ruin your own work.
Hahahaha lmao left behind?? I don't know but the both got 2 updates dedicated to their tech tree. Apart from that the OTOMATIC is an amizing SPAA. And although the Japanese don't have one they are strong enough. So instead of complaining please just play the game and if both of the countries don't work out for you i would suggest you playing another county ;)
War_Gaming_NL, it's futile to talk with fanboy on complete denial, have a nice day.
Tank RB truly is tank RB now, why would you ever bring an aircraft nowadays, literally no point.
Starstreak missile has terrible tracking for jets. This needs fixed as it was perfectly capable of hitting jets with a 70% success rate rather than a 1 in 10
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