
System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Developer Commentary
Attention! Outdated news format. Content may not display correctly.
We invite you to watch our 'Developer's Commentary', where Kirill Yudintsev, Creative Director of Gaijin Entertainment, discusses the current status of the development of War Thunder, and shares his thoughts on the latest War Thunder Update: 1.77 "Advancing Storm"
The War Thunder Team
Read more:
Comments (65)
Thanks for this update, Kirill. It's nice to hear about news directly and personally with the Gaijin team.
We always aim to keep you guys informed and up to date.
Smin1080p, "We always aim to keep you guys informed and up to date". Can you show us the hidden tweaks to the game? I mean some are very significant like the 128mm ammo rack detonation chance increase (from 50% to 100%) for instance.
I really like this guy. He gives ample and detailed answers to burning questions of the community. Really loved it's Mig-19 vs F-100 answer.
Yep, i wish War Thunders community is more concerned about its demandments. Asking for Planes Tanks Ships and not thinking of its consequenses when added and afterwards crying about it is a common thing sadly.
Schwuppdich, ppl just like elithedeath are not thinking further than asking for certain planes.
Please. Fold AMX-30s and give AMX-32 and AMX-40 so we can use them against other high tier vehicle.
For me, the one and only problem is repair price of vehicles, even after the recent update its just too high. But cheers for the Japanese tank(s) :D
Yeah.. the bump was imo not needed. A bump in ammo or repairs would be ok but a huge bump in both for all the leos was abit much I think. It did make me go down to lower tiers for some fun though and boy it is in many ways alot more fun
could there be a possebilety of adding like a gift mechanic to the Gaijin market? that would make it handy between friend. I absolutely love WT and looking forward to the future! have a nice day Gaijin team
yes this!!
A trading mechanic would do the job just fine for this usecase, would also make your market alot more useable to users.
Very nice to hear more direct dev commentary. It's somewhat reassuring to the longer-term players like myself that have been around for a long time. First, I hope that a huge BR revision will be done based on direct capability and NOT player performance for Heavy Tank Destroyers like the Ferdinand, Tortoise, Jagdtiger Object 268, ISU-152, ISU-122(& the S), and Ho-Ri Prototype/Production. If the American T28 and T95 get tiered where they are invincible frontally, why not all the others?
Based solely on armor thickness, this what I see all of them belonging at: Ferdinand (5.7), Tortoise (5.7), Jagdtiger (6.7), Object 268 (6.7), ISU-152 (4.7), ISU-122 (4.3), SU-152 (4.0), ISU-122S (4.7), Ho-Ri Prototype (4.7), and Ho-Ri Production (6.3). They all lack turrets and thus are a lot worse than comparable heavy tanks. They MUST be tiered where they are frontally immune to almost all incoming damage, or they are completely useless.
MH4UAstragon, And the thing that would counter potential spam of these would be SPGs like the Charioteer (should be 5.7), FV4005, Conway, SU-100P (should also be 5.7), M36, and so forth.
Not one single thing about BRITISH, HESH, SOLID SHOT AND APDS no suprise FIX THE RELEVENT ISSUES WHICH HAVE BEEN POINTED OUT SOOOO MANY TIMES!!!!!!
nothing about apds or hesh ?
Hurrah! Finally their going to be releasing something for Italian ground forces!!!!! I can't wait but I must, so exciting!
I really love this commentary and dealing with real issues community has ! bravo! love war thunder
These are the real issues of WT? Really?
Submit a complaint