- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
From 15:00 GMT on March the 23rd until 07:00 GMT on March the 26th.
This weekend in the sky and on the ground the melee will be ruled by large calibres!
Everyone who has already researched any vehicle of rank III or higher can participate to the event “Large Calibre”. Victory will go to the team which is first to achieve 100 frags. The number of respawns is not limited. And there are no other rules!
Large Calibres (aircraft AB)
In this event in the sky over Khalkhin-Gol, go head to head in unforgiving aerial battles with only the hard-hitting aircraft, 37mm cannons or higher. Destroy the enemy and lead your team to victory!
- A-26B-10
- Pokryshkin’s P-39N-0
- P-39K-1 (USSR)
- P-39N-0
- P-39Q-5
- P-63A-10
- P-63A-10 (USSR)
- P-63A-5
- P-63A-5 (USSR)
- P-63C-5
- P-63C-5 (USSR)
- P-39Q-15 (USSR)
- Me 410A-1/U4
- Me 410B-2/U4
- Ju 87G-1
- Ju 87G-2
- Hs 129B-3
- XA-38 Grizzly
- Yak-9T
- Yak-9K
- Yak-9P
- Su-6 (M-71F)
- Su-6 (AM-42)
- Tempest Mk.V (Vickers P)
- Hurricane Mk.IV
- Mosquito FB Mk.XVIII
- Ki-102 otsu
- Ki-96
- Ki-44-II otsu
- Ki-45 otsu
- Ki-45 tei
- Ki-45 hei
- Ki-108
- Ki-109
- Yak-9UT
- P.108A series 2
- Yak-3T
- LaGG-3-34
- Il-2-37
- PBJ-1H
- P-63C-5 (France)
- Yak-9T (France).
- Hs 129B-2
- Hs 129B-2 Romania
Large Calibres (ground vehicles, AB)
The event takes place in the “Tunisia” location with the format of team deathmatch for tanks with 100mm calibre cannons or higher.
- M4A3 (105)
- Dicker Max
- Brummbär
- KV-II 754r (Germany)
- StuH 42 G
- KV-2 1939
- KV-2 1940
- SU-152
- SU-122
- SU-100Y
- Ho-Ro
- Chi-Ha Short Gun
[Enduring Confrontation] Zhengzhou (RB)
This is a classic confrontation in RB with historical vehicle line-ups from the Soviet and Japanese vehicles.
A reward for the battle will be given after the end of the mission. It is now possible to perform achievements in the event - for example to unlock camouflages.
- USSR
- Yak-7B
- Yak-9
- Yak-9T
- Yak-9U
- Yak-9UT
- LaGG-3-35
- La-7
- La-7B-20
- P-63A-5
- Il-10
- Il-2M type 3
- Pe-2-205
- Pe-2-359
- Tu-2S
- Il-4
- Japan
- Ki-43-I
- Ki-43-II
- Ki-43-III otsu
- Ki-84 hei
- Ki-84 ko
- Ki-84 otsu
- J2M2
- J2M3
- J2M4 Kai
- J2M5
- J2M5
- Ki-45 hei
- Ki-45 ko
- Ki-45 otsu
- Ki-45 tei
- Ki-49-IIb
- Ki-49-IIb/L
- G4M1
The War Thunder Team
Comments (67)
Great game design ;-) Did anny of the game designers ever try to play JP in EC? 14k SL, 20 k SL and 40 k SL for the compatitive aircraft and a 15 min waiting time for a usable 4.0 air craft, what a XXX Please put a bit of brain into your design
Where is the artillery-turned-tank destroyer, sturmpanzer II?
Here is an Idea for ground. Enduring confrontation on ground. Rank 5/6, rank 3/4, 4/5 and so on. Pretty much how sim is set up with vehicles and all that but in the Enduring Confrontation mode. I think a lot of the free to play players would enjoy this bc its an RP boost and its a quick way to earn a lot of SL in a short-ish period of time. I would just like for you guys to think about it Gaijin.
there was an problem with my game where all my good boosters went away for some odd reason and I did not even activate them how do I fix that?
Thanks, this looks like alot of fun! Can you make this permanent?
Where is the Sturmpanzer II? It also has a cannon, as far as the definition of Howitzer is.