- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Once the Chieftain’s superior armour was deemed incapable of absorbing modern high-penetrating kinetic and shape charge rounds, British engineers came up with a solution to remedy this issue and keep the Chieftain in service for a decade longer. Equipped with the Stillbrew armour package, the Chieftain Mk.10 is ready to be deployed as Great Britain’s first rank VI vehicle in War Thunder’s upcoming update 1.71 “New E.R.A.”!
As the new Challenger I tank was phased into service with Britain’s ground forces in the mid 1980s, the decision was made to further upgrade the Chieftain main battle tank to extend its capabilities and service life. Although the Chieftain had already undergone several changes throughout its life by receiving upgrades to mobility, reliability, electronics etc, no modification attempted to further improve the Chieftain’s good armour protection. However, with the increased usage of modern high-penetration sub-calibre kinetic and shaped charge rounds, an upgrade to the Chieftain’s armour was more emphasized than ever.
In the mid 1980s, Chieftain Mk.9’s received a substantial upgrade in armour protection in the shape of the Stillbrew armour package, and were subsequently redesignated to Chieftain Mk.10. Modernising already existing Chieftain hulls with the Stillbrew protection package was done over time, whilst future newly built hulls would receive it as standard. Thanks to the Stillbrew protection package, the Chieftain’s service life was extended by several years, allowing it to serve with the British army well into the ‘90s, until it was finally retired in 1995.
In War Thunder, the Chieftain Mk.10 will extend the British MBT line into the brand new rank VI, moving the British into a whole new era of modern warfare. By the time the Chieftain had reached its 8th modification, it became apparent that the Chieftain’s armour protection was no longer adequate to absorb modern high-penetrating rounds. Thus, the decision was made to mount an additional applique armour protection package onto the Chieftain’s turret front to increase its effectiveness against incoming high-penetrating kinetic projectiles. The applique armour package, designated Stillbrew, offered an additional layer of protection by increasing the total effective armour thickness of the Chieftain’s turret front up to 450 mm.
The Stillbrew armour package consisted of five steel plates, each of which was held in place by steel pins, preventing detachment of the steel plates from the vehicle after a hit. Thin rubber layers between the plates assisted in holding the plates in place, as well as additionally damping the force of impact, created by an incoming projectile by a small margin. Although the rubber layers offered no increase in effective armour protection, they did, however, act as spacing between the plates, effectively creating spaced armour. This additional armour solution offered increased protection against high-velocity kinetic rounds, whilst only incrementally increasing effectiveness against shaped charge rounds. Individual sections of the Stillbrew package were able to sustain up to two direct hits, before decreased structural integrity would eventually lead to the plates breaking off from the vehicle. Once the Stillbrew kit was applied to the vehicle, it exercised a negative influence on the vehicle’s mobility due to the added weight of 2.2 tonnes.
Thanks to the Stillbrew armour protection package, future commanders of the Chieftain Mk.10 can expect to confidently slip behind the controls of the vehicle without having to reacquire any lessons learned from playing the previous two models already in game, whilst still retaining excellent protection against incoming fire, especially when positioned in a hull-down position. The British warlord, along with its shiny new armour, is ready to join the brand new sixth rank in War Thunder’s upcoming update 1.71 “New E.R.A”! See you there!
Check our previous devblogs:
The War Thunder Team
Comments (136)
T-64A(1971) VS chieftain Mk10(1985) completely balance
You already tried them on the battlefield?
I feel you, that turret armor is hard af and those shells are even more click and point than the russian ones
I thought the brits would get no tier VI?
Nice, and i can't wait to try it. I just can't see it performing well against the competition. Too slow, easy to flank and no armour apart from the front of the turret. It's ok pointing out it's a hull down tank, but vs the other tanks, it won't be able to get anywhere of use first, and it's a big disadvantage to expect half the team to sit in a ditch and wait.
it's rounds are more point and click then the russians, sit hulldown, be an area lockdown tank, like the other chieftains
Exactly, this tank was excellent on the defense and developed as such on paper. However this game puts emphasis on offence and tactical maneuvering.
Will the plates of the ADDON ARMOR fly off after a couple of hits ingame aswell ?
Let's hope so!
british need more powerful tanks
Maybe this new ERA will also be the era for something that I believe has been desired since closed beta. Namely getting rid of that overzealous loader en get one that loads when you tell him to, one that hasn't been trained by sergeant Pavlov, one that allows us, well at least me, to get cheap kills. Who wants this as well?
It should be "E.R.A." (with a dot in the end), it really hurts my eyes. Sorry for nitpicking :(
yup
Seeing this made me wee a little bit.... Lets hope it's modelled as well as it should be!
the armour's great in the dev server, problem is the rest of the tank, this tank will be shat all over whilst the other tanks race around with the full package, armour speed and good guns.
New... E.R.A. ... *Sigh* I really hate you guys...
Funny this is added at Tier 6 despite the earlier notice that only US, Soviet and Germany would get them. Victory for tea tankers?
not really. This thing isn't much better than the earlier variants if it's like the dev server. Yes it's hard to pen through the front of the turret, but it's slow, un-maneuverable and the rest of it has paper armour.
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