- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Recently we told you about the naval battles development progress in our game. Your feedback helped us to improve the existing naval gameplay and today we proudly introduce the first representative of a new class of vessels in War Thunder - the British Tribal destroyer!
Members of the pre-beta test will be able to test this destroyer in one of the future tests, and results of this test will taken into account for the future development of our fleet. |
Right at the start of the naval battles development in War Thunder, we never excluded the possibility of the introduction of bigger ships. Now we bring you Destroyers - the “workhorses” of fleets across the globe were often massively produced - these ships performed a great variety of tasks and battled their opponents in various situations. These are the fastest of the “bigger” vessels in the naval fleet, with their maximum speed of up to 35-40 knots (75 km/h), having powerful armament, they however lack the armour of cruisers or battleships. We believe that these characteristics will make it possible for these craft to take part in combined battles, along with aircraft and mosquito fleet vessels and that’s what we want to test in the upcoming test sessions.
In 1934, the British Royal Navy was aware of the urgent need to develop new destroyers that were heavier and more powerful than the top vessels of the time (I class), which already lagged behind the newer ships of Britain's potential enemies. The new destroyers were initially designed as flotilla leaders, maximizing their standard displacement up to 1,850 tons. Tribal-class destroyers could achieve a respectable speed of 36 knots (67 km/h) and had a fuel capacity that gave them a maximum range of 6,600 miles at 15 knots. The crews on the new destroyers varied depending on military necessity and ranged from 190 to 300 men at various stages during the Second World War.
The artillery armament on the new vessels consisted of six 120mm guns in three twin mountings, two towards the bow and one at the stern of the vessel along with a twin mounted 102mm pair of guns also aft. The anti-aircraft armament comprised one quadruple 40mm gun mounting nicknamed the "Pom-pom" and two quadruple mountings with large-calibre machine guns. Torpedo weaponry was sacrificed in favor of artillery power and was unusually meager: a single 21 inch (533mm) quadruple torpedo tube, capable of only one full salvo. Nevertheless, the reduced torpedo armament was not mirrored in the vessel's anti-submarine capabilities. In addition to an anti-submarine sonar, all Tribal-class destroyers carried 20 depth charges that could be dropped from a special rack or thrown from mine launchers.
Download Wallpaper : 1280x1024 | 1920x1080 | 2560x1440
A total of 16 destroyers were built for the British fleet between 1936 and 1939, and 11 vessels were later ordered for Canada and Australia (1939–1940). Production of the 11 vessels for the two Commonwealth countries continued until the end of the war.
Do not forget to check out the previous Devblogs!
Comments (216)
How will you work out the price of the cruisers in game will the tier three ships be 3x-4x more expensive then the tanks and planes. Ps keep up the good work surprise me with subs im so happy YEAAAAAAAA you out did your self hell F yea
That is one of the concerns, so testing in CBT will be vital to determine how running cots of larger ships will go
I want to play ship ;((((((((((((((((((((((((((((((((((((((( im so sad Gaijin Entertainment when i use the glorious royal navy
Hey Gaijin If You Ever Release a Japanese Ship To Pre-Order I am 100% going to buy it
Will ships get missles and smoke screens? =-o
Please read article we linked in this devblog.
Stona_WT, So no missles? :-(
Naval testing this weekend?
Finally, War Thunder's first ship appears!
Surprise me gaijin
this
bigger is better :P
Size doesn't matter :P
Stona_WT, In this case it does. Bigger is most definitely better.
Rule Britannia!
Submit a complaint