System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Co-op mission “Assault”
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Greetings, warriors!
Update 1.67 introduced the co-op mission “Assault” where players fight against AI. Currently there is an aircraft mission available, in the nearest future a ground battles version will also become available. We would be very grateful if you could give us your feedback regarding this feature.
The War Thunder Team
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Comments (57)
I agree. for the time you put nto it the reward is ...meh...hopefully you can tweak that, and I think in most matches (even well corrdinated ones) the waves just overwhelm and a fail is inevitable. hope that helps.
atleast let us get 100 or less lions per kill rp isn't needed but lions are :D still this is a fun survey cant wait for tanks!
Some of the questions/responses in the survey don't make sense, so those were difficult to give a good answer to. Maybe re-word those ones so they make sense.
Great mode, but I find that the distance, and waves overpower a team.
As an SB only pilot, I found it nice that I could fly in this with a stick and enjoy not having mouse-aim against me. That said, I also could not compete with others (or help much) and was always in last place due to not having steady aim like mouse-aim. It would be nice if they brought this to SB (and RB for the RB pilots) because in the end it was just too arcade to enjoy and the rewards pointless for me.
I love this game mode. Lots of fun and challenging. Only completed it once, and that was with a team that communicated and worked as a team. Was very satisfying.
A game mode which I think would be fun will be one with large maps (like air battles maps) with both tanks and planes in historical based battles and multiple objectives. Players can use both ground and air vehicles and the use of ai will supplement much of the map.
This however may be to hard on the server so another historical game mode that I believe will be fun is a historical mode where the battle rating of a vehicle is based of of when it was produced historically (all vehicles that started being produced in 1943 will have around the same battle rating) and maps of battles fought in this time period will be played. The balance will come in the numbers employed historically (for insistence in a certain battle if 300 tigers fraught and 3000 t-34 ...
fought then the tiger will cost 10x greater spawn points then the t-34. and same with the aircraft so batter players get this equipment, and the reward for destroying a tiger will be higher then a t-34. I also believe that the cost in silver lions for a plane crashing or being shot down is to high and players should not be punished for making mistakes when playing or trying something new that may get them killed. They may loss alot of silver lions if they crash into someone but not for just...
crashing. I also suggest that players earn more research points for ground forces games, at this point in the game progression of ground forces without a premium account is nearly impossible and players leave because they feel their efforts are fruitless, which also results in more anger in the community. In my opinion it is better to try to make the game enjoyable so that more people will play and then charge a flat fee for the game, this way the enter community (which will be larger) will...
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