- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Pilots of Simulator Battles, we have already introduced you to the new game mechanics of “rooms” (lobby), which opens for you the possibility of choosing the game session and even the team you join. In the future it will replace “Enduring Confrontation” and will greatly expand your capabilities of simple preparation in battles.
Movement to the new mechanics will proceed smoothly. In War Thunder Update 1.67 “Assault”, the new SB will be presented in the form of rooms and achievements will be able to be used in it! This will allow SB pilots along with players of other game modes to participate in the events and specials where battles will return a clear definition of the winning and losing team. In the first stage of the movement to the new SB you will find the the familiar “EC” as separate room.
But this is not all the merits of the new format: in the final stages of the movement to the new SB, players will be able to create own rooms! Player will be able to choose:
- Which countries will be able to participate in each team
- Which Battle Ratings will be available for the mission (selection from the available ranges)
- Which missions will be in rotation, including creation of the “EC”
User rooms will be in separate block and the name will include the BR fork and name of the mission. In these missions you will not be able to join accidentally from the general queue, but you can get to them from the list of rooms.
after the release of the War Thunder Update 1.67 “Assault”
We hope that you will appreciate the new features of the updated SB!
Very soon SB will be a more transparent and simple mode, where apart from the usual choice of battle server the player will be able to independently choose an interesting battle. In addition, the achievements of the events and specials will work in SB and skilled players will be able to create custom player rooms.
Q. What will the rules of respawn be in the new SB?
A. You will able to choose whole set-ups of aircraft which will be accepted in mission. You will be able to respawn in each vehicle once (or twice if you have back-up vehicle). When losing the chosen vehicle it will be blocked till end of the battle.
Q. Which missions we will see in the new SB?
A. It will be missions from aircraft RB
Q. Which nations will participate?
A. For the moment: USSR vs Germany, USA vs Japan, USA + Britain vs Germany.
Q. How deep will the customization of the user rooms be?
A. You will be able to choose the BR fork (selection from the available ranges), choose missions and sides of the conflict.
Q. Will you consider allowing research progress in the user rooms?
A. Yes
Comments (81)
I think the possibility of staying in the same team is good for simulator. In sim, playing as a team is very important and this works better if you work with the same guys for several battles... you get to know the others a bit, and you can also plan and coordinate as a team.
can you make the is 6 6.7 cuz at br 7.0 it cant do much if you are uptierd and it cost 40 euro srry for my english
this may sound dumb, but can we get th sb battles mouse control to be like in ab and rb?
I repeat my above reply to mouse_men: the HOLY GRAIL of SB is that it is the ONLY mouse free zone. In the air it's only for pilots and airplanes ─ NO mousies and drones! blasterboy_420, I'm really curious, how can you have so much interest in a WWII flight sim and at the same time not want to fly the airplanes INSIDE the cockpit and WITH a stick???
No.
What is happening to SB achievements? Only being able to unlock air achievements in TANK battles is getting ridiculous. SB Air players should have access to achievements that players of EVERY OTHER game-mode have.
Please re-read FAQ
Stona_WT, That does not answer the question. If you're going to offer a short, high-handed response at least make it one that works.
finally, no more 1h queue
have you finally solved the problem with "empty SB battles" where after a while (and few players leaving) there are only two players per team, the rest are bots and instead of letting more players join the server just starts more and more SB EC battles that (after a while) end up just as empty?
Well i do think that the ability to choose which rooms you join in means that you can join in into a already existing game, even thou it might be ending. Not sure though.
Well I am happy..
Wow, this is epic news! Great work, Gaijin! o7
Wow thank you devs can't wait!!
will this be coming out for ground vehicles? because ground battles needs it bad, cant tell you how many times we end up waiting 15 minutes at a time for a 5v5 match only to finish it quickly and have to wait another 15 minutes.
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