- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The gun stabilizer is a system that improves the tank gun’s aim at the target and preserves (stabilizes) its aim even when the hull vibrates during movement, which allows it to perform effective aimed fire during vehicle movement or when temporarily stopped.
Reaction time and accuracy between target detection and effective hit draw the line between life and death in tank warfare |
Currently a stabilizer on specific tanks is simulated with a generic high vertical guidance (elevation) speed on the gun - which, of course, makes firing on the move or after a short stop easier, but still this does not provide a real simulation of stabilizer and fire control systems. After the introduction of the accurate stabilizer simulation, the vertical guidance speed on specifically equipped vehicles will be reduced to real life values.
This new feature will increase realism on machines historically equipped with a gun stabilisation system |
The stabilization system for tank guns will be enabled by default for all armored vehicles on where such systems were historically installed. For tanks with the ability to aim the gun using a lever, by default the gun will aim as before, with the help of the aiming mechanism. The button to enable the stabilizer on such tanks will unlock the gun and enable stabilization mode.
The first stabilizers appeared during the Second World War – unilateral stabilizers were installed on several models of the M4 Sherman and M3 Stuart tanks. These devices possessed far worse stabilization capabilities than modern stabilizers, but nonetheless provided a means to aim fire on short stops, quickly restoring aiming and also to fire when moving at a low speed. Tanks with a low-caliber gun (for example the British Matilda, the Czech Pz-38t and certain Japanese vehicles) had the ability to unlock the lifting mechanism and aim the gun vertically with the help of a lock rest.
At the same time, because the gun was balanced in pins, when the tank was moving slowly it also achieved a stabilization effect, and could fire effectively against targets at short range. The gun stabilizer became an industry standard in tank design in the post-war years, when the complex electromechanical system of dual-plane stabilization became capable of holding a target in the sight even at a significant speed and with a serious lean on the vehicle’s hull.
On ships, gun stabilization was widespread during World War II, even for anti-air guns. They could also stabilize on three planes, compensating for swell. The ability to fire effectively whilst moving makes gameplay on vehicles equipped with gun stabilizers more fun and more dynamic.
Comments (126)
how about US MBT's? =(
Thank you guys!
It will be as a module or as a standard in tanks, that had stabililizer?
Will be standard on all tanks that had it (Including the M3 Lee )
OK, I understand. I read to the end. :)
with all the new tech commin in is there any chance of tracking missiles? it may sound OP but you also have to realize that 3/4 missiles missed back then, also can add chafe. mainly to help against tanks v. jet's but could be added to plane's for both ground and air. (it's not like jet's dont have the power to one hit kill with bombs any way and even A to G missiles where any better at tracking)
will the m47 get a gun stabilizer?
Stop it Gaijin you're making me feel weird.
nice
YES! YEEEEEEES!!!! THANK YOU, THANK YOUUUUUUUUUUUUUUUUUUU!!!!!!!!!!!!!! YEEEAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!! YUSSSSSSSSSSSS!!!!!!!!!!! Now my Chieftain Mk.3 will be slightly, reallisticly better!!!!! FINALLY!! I had been looking forward to this for a loooooong time.....
Yea i know it's just that i'm veryveryveryvery excited xDDDD one of the best 1.67 feattures in my opinion! The more realism, the better! This was needed!
LONG LIVE GAIJIN! is only for tanks? this must be for ships too!?
This is absolutely amazing! I'm so incredibly hyped for this! Hopefully this patch will also include realistic flame-exhaust from the exhaust-ports of planes! Thank you Gaijibbles!
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