System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We answer your questions!
Attention! Outdated news format. Content may not display correctly.
Hi, soldiers!
Welcome to the Developer Q&A section, in which we’re going to publish our most exciting development plans and explanations about how the game mechanics work. Simply and concisely.
Read more in the Feedback and Developer Answers Compilation sections on our official forum.
Aircraft
We recently changed the BRs for these mentioned aircraft, so the situation has changed. As for the new aircraft for the USSR - it is possible that we will add prototype jets based on German technology (Su-9). Germany has good aircraft at the mentioned BRs.
We do not plan to update the A6M series 3d model in the nearest future.
No, such an option is not planned. Jamming in game recreates a more complicated issue caused by overheating.
Bases and airfields are specially created objects that can be easily relocated without changing location itself. So, we think this simplification works fine. Besides that, there are ships. :)
Ground vehicles
We do not have such plans for the nearest future.
It’s a very specific vehicle and at the moment we do not have plans to introduce it.
It will be fixed in one of the nearest updates.
We know of the issue and it’s planned to be fixed.
Yes, we plan to implement alternate turning mechanics.
Because their amount is limited - it’s done for video memory optimization.
The War Thunder Team
Read more:
Comments (93)
Japan needs some tier V planes. There were suggestions like F-86F-40, Ki-201, Ki-202 J7W2 Also, you could move Me 163 after He 162 - because it's not good when players have access to MiG-15bis right after 6.7 *** figher ;) Ki-200 should be moved after Kikka. Remove all brackets in tier V in all nations - faster grind just causes more unexperienced pilots in V tier. Right now we have situation where from 4.3 P-51D you can research 7.0 P-80 - it's not good... is it?
gib pls.
German tech soviet prototype jet is more important.
Panzerwerfer should've been fixed in the first day since people pay for bugged junk... Also how do i do bug reports while having posting restrictions ?
The tech section don't have posting restrictions.
"Besides that, there are ships. :)" On wich EC map???? Useless answers
Bombers in the current gameplay have next to no fun or useful ways to be used. They NEED to mix it up a little.
for the ''amphibious'' tank who cannot swim like the Ka-Mi. will you add the boat comportment as upgrade that could be use as extra armor, grant ability of swim, reduce speed and agility and could be drop on the battlefield after something like 10sec of repairing pressing a specific Key. the lost comportment could simply desperate on the ground like cutted tree so it wouldn't make the map a piece of junkyard and make the server too heavy
Are there any plans for smoke grenade launchers or a ATGM countermeasure mod? Also, any idea on when the ship battles will be open? Any teasers for what you are excited about
Technically, there is already smoke in the game, shoot your machine guns on the ground and they make some nice cover for you.
When we are getting Historical Gunner Sights?
Theyd never add this because the soviets would be aiming with vodka filled collider scopes while Germany has super scopes.
Would be really neat to have but that is a lot of work and they would have to be correct for ballistics.
Disappointed to hear we aren't getting updated 3D models of the A6Ms in the near future, but what about the missing Japanese attackers and bombers? Like the D4Y, B5M, B6N, Ki-32, G3M, Ki-48, Ki-51, D3A2, B5N1 or G4M3. There's a major gap in their attacker, dive bomber and torpedo bomber line, and we need these aircraft ASAP. No mentioned of *finally* correcting the Ho-103 12.7mm MG ammo, or adding the missing bomb loads to Japanese aircraft already in game, either? :'(
Amen! So many important Japanese aircraft were left out of the game while experimental aircraft get added instead.
any chance t see more japanese SPG and low rank vehicles? many unofficial ground forces tree was offering a lot of variation for the Japanese forces and what we see in-game was barely enough to fill the required 6 vehicles to go in the next tier while almost every other faction have much more for each tier. will you also add more efficient SPAAG before the duster? i was really disappointed by the Japanese SPAAG who's bullet seem to be uneffective against planes
We're going to add more Japanese vehicle in the near future, we'll announce them in our devblog (in fact it already started : Type 87)
will we be getting a surface-to-air missile system
Are you going to change the amount of RP gained in tank battles or reduce the amount of RP needed to get tanks? The amount of RP given to tanks is about 3 to 2 times less in comparison to planes of the same tier.
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