System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Shooting Range Ep. 17
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You are watching The Shooting Range – a weekly show for all tankers, airmen and aspiring Captains in War Thunder.
In this episode:
- Making money: how to get enough silver to live through the war;
- Defying Gravity: G-forces and ways to counteract them;
- Hotline: the developers answer questions that you’ve left in the comments!
- But first, let’s start with...
- Spotting enemies: one of the easiest ways to help your teammates.
The War Thunder Team
Read more:
Comments (24)
Better tip for finding the last enemy on the map. Use the order Blind Hunt or Avenger. Both will point out the only remaining opponent's location on the map for about 2 minutes. And besides, it not like orders are really useful for anything else.
My favorite absurd repair cost is the Yak-9P in realistic planes. Costs more than 20k which is about 5k more than any other plane i've ever seen for RB. Even the 9.0 jets.
You haven't seen the Japanese tree yet, they have 7 planes exceeding 20k with the most expensive being the R2Y2 KAI V3 that costs an extreme 63k to repair. By the way the Yak-9P costs 14k to repair which is actually ok.
Hey gajin will you be adding the nuclear bomb for the b29 along with the special modifed b29 to carry it? love the game cant wait for ships
can you please tell us about how the ship damage module system will work(what you can damage, and how that will affect the boats while playing realistic or simulator modes)?
As much as I like the G-force / g-lock mechanic in the game, I'm fairly sure there are some massive issiues with it: G-forces work the wrong way around. Planes with low wing-loading (LESS stress per squaremeter) often loose wings due to over-g whilst those with a high wing-loading (MORE stress per squaremeter) don't. If you fly a 109 and pull out of a steep dive too hard, you should loose your wing due to them beeing unable to cope with the stress... (did happen)
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