- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
We are pleased to present a new air battle map in War Thunder, which we've titled Greece.
Close combat amid labyrinths of cliffs in a colorful Mediterranean landscape?
Boom and zoom from out of the clouds? This has all that, again and again! Clear prop!
We are pleased to present a new air battle map for War Thunder 1.63 Desert Hunters, which we've titled Greece. This location was designed based on Mediterranean landscapes. As for designing the map’s unusual terrain, our artists took inspiration from the Metéora rock formation in Greece. We've tried to design the terrain of this small map as a giant labyrinth with a multitude of twists and turns, cover and obstacles at various heights. A number of traditional Mediterranean homes with Dutch tile roofs are plastered all over the stone slopes on 'Greece', and bright sun rays shine through to add to the palette of grey cliffs and thick greenery.
'Greece' was created primarily with Arcade air battles in mind. It's a lot of fun to chase each other at high speeds on this map, dodging trees and cliffs, constantly changing your roll and provoking your pursuers to crash into cliffs or houses. Every pilot is sure to be excited by the refreshing and merry battles in the complex labyrinth of this mountain village! Fans of boom and zoom strategies will find plenty to do here too – opponents constantly maneuvering at low altitudes means they'll have a lower speed, which you can take advantage of. But be careful when you pull out of your attack – moving at speed makes things harder to control, and the chances are high that you'll imprint your airplane in a stone wall. Bomber targets are located a little further from the gorge: while fighters are busy trading bullets, bombers can decide the course of the battle themselves, methodically dropping bomb after bomb on enemy bases. Fighter, keep an eye on your bombers – both yours and your enemy's!
One of the landscapes in the Metéora complex that inspired our artists when they were creating the location.
We truly hope that you like our new Greece map as much as we do. See you in War Thunder 1.63 Desert Hunters and in the skies of Greece! Until next time!
The War Thunder Team!
Previous Devblogs:
Comments (143)
So this is where Greece's funds went to? To pay you to make map? ))
How about Remove Arcade for both air and land? remove arcade totally. It has NOTHING to do in this game, it's only cause you wanna compete with WoT their playerbase. Us who play War Thunder, want a more serious military simulator GAME. Not some utter bullshit arcade noob shit. 1st Remove Arcade completely. 2nd Make new mode, WAR, and only have that, with massive ongoing maps with air land and sea, So you can just jump into ongoing fights all the time no matter what you feel like playing.
3rd make new spawn mechanics and system completely, even the actual spawning in ur game sucks. How hard is it to make a logic spawn system, where ALL spawn at same time, and not on top of each other. And a spawn zone OUTSIDE actual fighting zone, so we can get rid of spawncamping finally. It happens all the time and it sucks. Your maps and spawnsystem is utter garbage gamewise, and for realism, well in that aspect it's just comletely unrealistic.
all freelancer pilots chuckles.
Does this mean possible Italian planes in the future, or is gaijin still ignoring all existence of the Italians?
Now... if only Greece could be a Ground Forces map as well... ;)
Wow another useless Arcade Map. Congratulations Gaijin! Now those of you using brain, that particular organ is very useful for making RB maps, please. Thanks Gaijin "Next-Gen MMO Combat Game".
"'Greece' was created primarily with Arcade air battles in mind." https://i1.kym-cdn.com/entries/icons/original/000/006/707/nothing-to-do-here-template.jpg.scaled500.jpg
"non arcade player salt" nothing to read here
lyrillvempos1327, I play arcade too smartguy. It is just not really needed. RB needs new maps in the first place.
If this is arcade only i swear to gaben i $$#%×$@%@€#&$*#£.
Thank you a lot for making a map map of my country
Can't wait to try this location out, guys! thank you so much! :)
desert hunters......they fly or hunt on the ground?
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