- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Pilots, Tankers and aspiring Captains of War Thunder!
Summer earned it’s reputation as the hottest season this year not only because of the good weather, but also thanks to the amazing developments and activities around War Thunder.
Surely, one of the biggest highlights of recent months was Gamescom 2016, Europe’s biggest gaming exhibition. There, gamers from all over the world witnessed the announcement of a long-awaited expansion to War Thunder - Naval Battles - and were able to get exclusive first-hand experience with the naval vessels planned for inclusion at the start of the Closed Beta. By the end of the year, the first players will be able to join the battle for the world’s oceans either by purchasing one of the pre-order Navy Packs or by being invited to the test, with details to be revealed later.
However, this colossal announcement was by far not the only news this summer. In total, War Thunder received the staggering amount of 28 Updates including two majors: 1.59 Flaming Arrows and 1.61 Road To Glory. Those incorporated more than 70 major enhancements to the game’s flight models and more than 50 to the damage and ground vehicle models alone, in addition to an enormous amount of further minor improvements and tuning. Our developers really were on fire!
Plus, in a mere three months, more than 40 new and reworked air and ground vehicles found their way into the game, including the very first turboprop aircraft and vehicles with Anti-Tank Guided Missiles. Another milestone was reached regarding Community created content, with the pioneering player-made vehicle officially added to the game turning into an instant favourite for many of the millions of registered players in War Thunder.
Our team also reworked, expanded and added to the list of available locations and missions, featuring, for example, the all-new Port of Novorossiysk and the overhauled English Channel, now spanning an astonishing 128 square kilometers! Plenty of locations now come with additional map modes and where necessary we further refined balance, e.g. by adjusting spawn height, AA accuracy and cap zone positioning. The in-development aircraft game mode Enduring Confrontation was also further refined, with hour-long battles now starring even more ground targets and mobile front lines.
Gameplay has also seen further improvement with the introduction of new mechanics such as updated sights for ground vehicles and a replacement system for crew members, which was finalized with particular attention to player feedback.
Besides trying all the new content, players were able to participate in the aptly named ‘Operation S.U.M.M.E.R.’ to gain four unique Premium vehicles for free, whilst fans of competitive play and eSport could participate in tournaments such as the Contender Cup or the ongoing ‘Summer Maneuvers’ series. With this much to do, we really wonder where these dog days of summer have gone to this year!
All in all, it was a great couple of months - and the coming ones will be no different. Follow our news, check out our YouTube channel, Facebook, Twitter and Google+ and be sure to not miss anything that’s happening!
See you on the battlefield,
The War Thunder Team
Comments (44)
well this seems to be a new adventure, great job
why can't arcade player enjoy 32v32+ and bigger maps? instead getting shrunked map (ground especially) update after update
lyrillvempos1327, that new harbor map is glorious, and I'd like to see more urban maps with escalations and scattered houses on sides of hills, liks val paraiso or something, which gives depth to an otherwise 2d game section vs planes. BUT in arcade you guys blocked a huge chunk of the urban area with iron obstacles, like with the colone map(remember that exploit people go out of the map in that colone event? yeah, that map's supposed to give you more than that by design, but somehow maps in ab even rb gets cut)
new gunsights for tanks are ok, but binoculars are broken again since 1.61. 90% of time instead of enemy tanks they point on the ground or very low obstacle 2m in front of my tank
You have to point the binos with your free-view camera... at least that's I use it
This summer was great. Looking forward to Naval CBT, my Sea-34 with rockets on it is going to be fun.
I must make a note on my appreciation of this fine pun.
war thunder developers are the best developers of 2016
if u like devs that put half way finnished or broken tanks in the game then ok i gues...typical whale
RePlayBoy101, looks like someone is a little salty.
Good job Gaijin but please when are we going to see a big airforce update, i mean one that is NOT focused on ground forces please we have been waiting long enough in my opinion
Update are focused on both game modes :)
It was fun thank you. Hopefully now though i can return to studies, ill play soon. Keep up the good work.
Seeya soon :)
May i ask for some major request in the name of the community? Please release those Skins you're showing upon each Dev-blog to us (even if it's just as a custom-skin). Like the Skin for the He 111 H6 recently. Please Stona, ask the devs and do us a huge favour! :)
Sadly I do not know what skins you have on mind :(
Stona_WT, The skins the dev shows with the vehicles in the dev-blog upon introduction. Like the skin the He 111 H-6 had in the de-blog recently, featuring the new FM. Or the countless other skins on any other vehicles you show in the dev-blog. Please give them to the community, even if it just to download as a custom-skin, please! :)
Personally, I would like to see a new jet(s) for every nation in an update soon. I'm just about to finish an entire nation and I'm getting close with another.
I cannot say anything more than ;)
Nice read, like it and made my bus journey almost pleasant but it made me press the bell late and missed my stop :( making me walk an extra two minutes to get home.
Thank you Gaijin for being so good, but please fix Jagdtiger rounds issue :(.
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