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Economy changes (04.06.2019)
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Various economy related bugs, which caused Silver Lion and Research Point costs for new vehicles from update 1.89 “Imperial Navy” to be incorrect, have been fixed.

  • Type 11
    • Price in SL: 100,000 → 250,000
    • RP cost: 26,000 → 75,000
    • Crew training costs in SL: 29,000 → 72,000
    • Expert cost in SL: 100,000 → 250,000
    • Ace cost in GE: 500 → 940
    • RP multiplier: 1.42 → 1.66
  • Chikugo
    • Price in SL: 140,000 → 610,000
    • RP cost: 36,000 → 220,000
    • Crew training costs in SL: 39,000 → 180,000
    • Expert cost in SL: 140,000 → 610,000
    • Ace cost in GE: 590 → 1500
    • Repair costs in AB/RB in SL: 1,130/1,650 → 3,280/5,090
    • RP multiplier: 1.48 → 1.90
  • IJN Yugumo
    • Price in SL: 190,000 → 230,000
    • RP cost: 50,000 → 61,000
    • Crew training costs in SL: 55,000 → 65,000
    • Expert cost in SL: 190,000 → 230,000
    • Ace cost in GE: 700 → 820
    • Repair costs in AB/RB in SL: 1,450/1,970 → 2,080/2,810
    • RP multiplier: 1.54 → 1.60
  • IJN Akizuki
    • Price in SL: 230,000 → 250,000
    • RP cost: 61,000 → 75,000
    • Crew training costs in SL: 65,000 → 72,000
    • Expert cost in SL: 230,000 → 250,000
    • Ace cost in GE: 820 → 940
    • Repair costs in AB/RB in SL: 2,150/2,800 → 2,920/3,860
    • RP multiplier 1.60 → 1.66

Changes will also affect modification costs.


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.