System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Server Update 11.02.2019
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- The new calculation of armour penetration in the game for armour-piercing shells has been added.
- The armour penetration values for non-normal hitting angles (slope effect values) have been changed for shells of types AP/APCBC/APBC.
- Armour penetration values for shells of type APFSDS (for shells for which preliminary changes have been published previously) has been recalculated by using the Lance-Odermatt formula.
- The following changes for ground vehicle research trees have been made:
- France:
- H35, FCM36 — Have been deleted from the main research tree (vehicles remain for players who already have it).
- H39 — Has been moved to the “reserve” vehicles.
- Japan:
- Ha-Go — Has been deleted from the main research tree (vehicle remains for players who already have it).
- Ke-Ni — Has been moved to the “reserve” vehicles.
- I-Go Ko, Chi-Ha — 57 mm HEAT shell is now available by default.
- Type 95 — 70 mm Type 3 HEAT shell has been added.
- USA:
- M22 — has been moved to the 1st rank and is placed now after LVT(A)(1).
- M3 Lee — has been moved to the 2nd rank.
- M8 HMC — has been moved to the 2nd rank.
- France:
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.