Changelog
10 April 2018

Update 10.04.2018 (1.77.2.89)

 

  • A bug where in some rare cases. the “Show content in the battle” setting (responsible toggling the display of historical/non historical content or camouflages etc) not being shown in the options menu has been fixed.
  • Damage from exploding aircraft fuel tanks has been switched off in AB for ground vehicles.
  • The visual effects of rockets and missiles hitting different objects have been changed
  • The visual effects of different ammo types hitting targets has been improved

Sound:

  • The general sound effect has been changed in reducing the sharpness of some sounds.
  • Engine volume of allied aircraft and enemy aircraft has been reduced.
  • The engine sound level of the player’s own aircraft in 3rd person view has been increased.
  • The sudden cutting of some sounds has been fixed.
  • The algorithm of frequency filling of reverberation tails with sounds of shots depending on the surface and buildings has been changed.

Enduring Confrontation:

  • A new type of air zone capture mechanic in the mission “Air supremacy” has been introduced: now, if both teams are in the zone, the capture progress will not reset. Instead, the capture progress will be continued for whichever team has more vehicles in the zone, and when an equal amount of vehicles for each team is in the capture zone, capture progress will not move either way.
  • The mechanism which generates new tasks will now refrain from allowing the same type of task starting several times in a row.
  • All known issues with the unevenness of the landscape of airfields on both Enduring Confrontation missions on the location “Zhengzhou” have been fixed.
  • Additional visuals for sectors on the mission map have been added. Sectors that don’t participate in the formation of the front line (because they are impassable for troops and battles can not be generated on them) are now outlined in white. These sectors are now present at the locations “Zhengzhou” and “Sicily”.
  • A bug responsible for the incorrect generation of the “Air supremacy” zone, which would lead to the zone appearing far from the front line, has been fixed.
  • Capture-identification, and all accompanying messages in the center of the screen during the capture of  air zones, have been removed (only for “Enduring Confrontation” mode).
  • AI bomber setups have been changed (in the direction of increasing the play-time of players) and their bomb loads have been aligned with the following (as far as possible):
    • Great Britain:
      • Blenheim Mk.IV - no changes
      • Wellington Mk.Ic - Hampden Mk.I
      • Wellington Mk.III - Wellington Mk.Ic
      • Wellington Mk.X - Wellington Mk.III
      • Lancaster B Mk.III - Lancaster B Mk.I
    • USA
      • TBD-1 - no changes
      • B-25J-1 - B-18A
      • B-25J-20 - B-34
      • B-17E - B-25J-20
      • B-17G - B-17E
    • USSR
      • SB 2M-100 - TB-3M-17-32
      • SB 2M-105 - SB 2M-100
      • Pe-2-83 - DB-3B
      • Pe-8 - Yer-2 M-105
      • Tu-2S-59 - Tu-2S
    • Germany
      • Ju 87 B-2 - no changes
      • Ju 88 A-4 - Ju 87 R-2
      • He 111 H-6 - Ju 88 A-4
      • Fw 200 C-1 - He 111 H-16 (a more “powerful” aircraft has been added so as to align with the aircraft of other nations)
      • Do 217 M-1 - no changes
    • Japan
      • Ki-21-Ia - D3A1
      • G4M1 - Ki-21-Ia
      • Ki-49-I - G4M1
      • G5N1 - Ki-49-IIb
      • G8N1 - G5N1
  • New presets for bombers and fighters have been added (and assigned to the Sicily and Monmedy Sector locations):
    • Italy
      • Bomber: S.81. Fighter: CR.42
      • Bomber: BR.20 DR. Fighter: G.50 serie 2
      • Bomber: S.M.79 serie 8. Fighter: C.202EC
      • Bomber: P.108B serie 2. Fighter: G.55 serie 1
      • Bomber: Do.217M-1. Fighter: G.56
    • France
      • Bomber: F.222.2. Fighter: D.501
      • Bomber: Martin 167-A3. Fighter: M.S.405C1
      • Bomber: LeO 451 early. Fighter: D.520
      • Bomber: M.B.162. Fighter: VB.10-02
      • Bomber: PB4Y-2. Fighter: Spitfire F.MkXVIIIe
  • The AI fighter escort setups for bombers and attackers have been reworked (in the direction of facilitating the play-time of players at lower ranks, while relatively aligning difficulty for players at higher ranks. The aircraft of the AI duty pairs have also been changed so that they now match the new setup:
    • Britain:
      • Hurricane Mk.I/L - Gladiator Mk.II
      • Spitfire Mk.Ia - Hurricane Mk.I/L
      • Spitfire Mk.Vb - Spitfire Mk.IIa
      • Spitfire LF.Mk.IX - Spitfire Mk.Vb
      • Spitfire F.Mk.22 - no changes
    • USA
      • P-36A Hawk - F3F-2
      • P-40E-1 - P-36A Hawk
      • P-51 - P-36G Hawk
      • P-51D-5 - P-51
      • P-51D-30 - no changes
    • USSR
      • I-16 type 18 - I-16 type 5
      • Yak-1 - LaGG-3-8
      • LaGG-3-66 - Yak-7B
      • La-5FN - no changes
      • Yak-9P - Yak-9U
    • Germany
      • Bf 109 B-1/late - no changes
      • Bf 109 E-1 - He 100 D-1
      • Bf 109 F-2 - Bf 109 E-4
      • Bf 109 F-4 - Bf 109 G-2
      • Fw 190 D-9 - Fw 190 D-12
    • Japan
      • Ki-27 otsu - no changes
      • Ki-44-I - Ki-43-I
      • A6M2 - Ki-44-II hei
      • A6M3 - A6M3 mod. 22
      • A6M5 - J2M5

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


Discuss on the Forums

Cookie-files

This website uses cookies. By continuing to access this website you are giving consent to cookies being used.