System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 23.12.2014 (1.45.10.21)
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Client-Update 23.12.2014 (1.45.10.21)
- Markers on teammates in AB/RB tank battles now will be visible through walls/buildings/fences;
- Errors that lead to ground vehicles to spawn at the same spot have been fixed. Now this should not happen any longer and if it happened - ground vehicles will have some time to be able to move away from each other without collision happening;
- Optimized rendering of city locations (for some configurations it can be a significant change);
- Rendering of the cockpits on some of the aircraft has been fixed (issue with inner parts of an aircraft to stick inside the cockpit);
- Bug with ability to call artillery strike after being destroyed has been fixed;
- Fixed an error which lead to wrong spot to be chosen to attach the towing cable which sometimes led to inability to flip the tank back;
- Ability to be repaired on respawn zones without repair kit has been returned;
- Error with wrong visualisation of the damage from fragments in death camera has been fixed;
- Errors on locations have been fixed:
- Eastern Europe;
- Kuban;
- Carpathians;
- Kursk;
- White Rock Fortress;
- Stalingrad;
- Tank damage models have been adjusted:
- USA: M24, M5A1, M4A2, M22, M4A1, M41, M6A1, M3A1;
- Germany: Pz.Bfw VI (P), Pz.Kpfw. V "Panther" Ausf. G, Kugelblitz;
- USSR: T-50, SMK, T-35, ZSU-57-2;
- Ability to view aircraft modules in hangar has been added. (Ability to view modules in the battle will be added later);
- Aircraft damage models have been adjusted:
- USSR: IL-4, Po-2, IL-10, IL-10 (1946), IL-2M, Yak-7B, I-16 type 5, Yer-2, I-153 M-62, MiG-3-15 (BK), Tu-2S, Pe-3bis, MiG-15bis;
- USA: F-82E, P-63A-5 Kingcobra, P-40 E-1, P-63C-5 Kingcobra, F4U-1d Corsair, F4U-1c Corsair, F4U-1a Corsair, F-86F-2 Sabre, F-86F-25 Sabre, B-57A, F-86F-30 Sabre, B-25J-1, F4F-4 Wildcat, B-24D, F8F-1 Bearcat, PBJ-1H, F6F-3 Hellcat, B-17G, F-84B, PBY-5, F9F-2 Panther, F9F-5 Panther, PBY-5a, F8F-1B Bearcat, F7F-1, F4F-3 Wildcat, P-63A-10 Kingcobra, TBF-1c Avenger, F4U-1a USMC Corsair, SBD-3 Dauntless, P-38G Lightning, P-40 E-1, PBJ-1J, B-25J-20;
- Germany: Ju.87G-1, SM.79, Ju.87G-2, Ho.229 V3, Bf.109E-1, Bf.109F-2, Ta.152H-1, Ar.234B-2, Do.217J-1, Me.163B, He.111H-16, Ju.87D-5, Ju.87D-3, Me.262A-1a, He.111H-6, Bf.109E-3, Ju.87B-2, Ju.87R-2;
- Great Britain: Typhoon Mk.1b, Tempest Mk.V(Vickers P), Tempest Mk.II, Tempest Mk.V, Nimrod Mk.I, Typhoon Mk.Ia, Typhoon Mk.Ib/Late, Spitfire F Mk.IX, D.520, Canberra B Mk.VI, Tempest Mk.V, Canberra B Mk.II, Wirraway, Beaufighter Mk.21, Beaufighter Mk.X, Beaufighter Mk.VIc, Catalina Mk.IVa, Wellington Mk.Ic/Late, Wellington Mk.III, Wellington Mk.Ic, Mustang Mk.IA, Wellington Mk.X, Hurricane Mk.I, Hurricane Mk.IIB, Spitfire F Mk.XVIIIe, Avenger Mk.1, Hellcat Mk.I, Fury Mk.I, Spitfire F Mk.XIVe, Spitfire LF Mk.IX, Spitfire F Mk.XVI, Spitfire Mk.Vb/trop, Spitfire Mk.Ia, Spitfire Mk.IIb, Beaufort Mk.VIII, Blenheim Mk.IV, Havoc Mk.I, Meteor F Mk.3, Mosquito FB Mk.VI, Mosquito FB Mk.XVIII, Vampire FB.5, Boomerang Mk.II, Boomerang Mk.I, Venom FB.4, Spitfire F Mk.XIVc;
- Japan: F1M2, J7W1, Kisuka, A6M3, A5M4, Ki-43-I, Ki-10-I;
- Flight model:
- P-51D (all modifications) - engine overheat has been fixed;
- P-51D (all modifications) - error which lead to uncontrollable roll after engine dies from damage received has been fixed;
- Spitfire ( LF Mk IX, XVI, 14, 18, 22 and 24) - engine overheat has been fixed;
Note: All changes apply to all platforms unless stated in the changelog!