System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 24.06.14 - (1.41.27.23)
Attention! Outdated news format. Content may not display correctly.
- Fixed a bug that caused tank shot animation not to be played.
- Fixed a bug that prevented users from joining battles due to lack of ammunition.
- Fixed a bug with RP gain being displayed incorrectly in the debriefing window.
- Fixed incorrect rendering of cockpits during night time flying.
- Memory usage optimized for 32-bit systems.
- Fixed some graphics issues with the HDR option turned on.
- Fixed a crash with OpenGL render and SSAO on.
- Fixed reflections in hangar with OpenGL render.
- Fixed Panzer IV/70(A) armouring, front armour of the cabin and hull increased from 60 and 50mm to 80mm. Based on Spielberger Panzer IV & Its Variants page 158.
- Fixed T-34E armouring. Thickness of the lower-front armour of the hull was changed from 99mm to 45mm. Equivalent thickness of the engineer driver hatch was increased from 35mm to 45mm. Fixed an issue where rear plate of the turret wasn’t accounted for in the damage model.
- Fixed armouring of the T-34 type 1942 and T-34-57 type 43. Equivalent thickness of the engineer/driver hatch was increased from 35mm to 45mm.
- Fixed elevation angles for Pz.Kpfw IV of series C,F,G,H from -10+30 degrees to -10+20 degrees. Based on Spielberger Panzer IV & Its Variants page 58.
- Fixed maximum velocity of the Stug III ausf from 58 to 40 km/h. Based on Spielberger 'Sturmgeschutz & Its Variants", page 253.