System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 23.1 GB (Minimal client)
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 75.9 GB (Full client)
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Update 2.55.1.119

Aircraft
- A bug that caused a camera jerk at the end of a zoom animation when using zoom on a locked target has been fixed.
Ground Vehicles
- A bug that caused ground vehicle gunsights to shake and jerk after being hit by an HE shell (either a direct impact or an impact next to the vehicle) has been fixed. Previously, this shaking could last for an extended period and hindered accurate return fire, especially if the vehicle was immobilized. (Report).
- sWaTrgInf — a bug that caused the automatic target tracking system to be missing on the vehicle when the rangefinder modification was not equipped has been fixed. (Report).
Naval Vessels
- USS Mitscher — a bug that caused the shell icon (and incidentally the stat card) for the 76 mm gun to be missing on the toolbar when switching to the secondary weapon set has been fixed.
Graphics
- A bug that caused a ship’s wake effect at the edge of the screen to display incorrectly has been fixed. Previously, cropped textures could be seen in the water at the edge of the frame.
- The “FPS limit in menu” setting behavior has been fixed. Previously, the FPS limit was not applied on the login screen and until the hangar was fully loaded, which could lead to excessive load on the video card.
- A bug where the shadow from the tank’s barrel in the indoor hangar remained static when the turret was rotated has been fixed.
Sound
- A bug that caused the “Other Player’s Engine Volume” setting to only affect the volume of allied vehicles has been fixed. For some time prior to this fix the engine volume of enemy ground vehicles was not affected by this setting.
Interface
- A bug where a player removed from a squadron could continue to read the squadron chat has been fixed. (Report).
- A bug where the “Total” count was not counted correctly in the Ace of Spades profile showcase window has been fixed. (Report).
- A bug where the tactical map window in battle could display armament not belonging to the current vehicle has been fixed. (Report).
- A bug where empty enemy vehicle slots were shown when activating the air event in “Assault. Ground battles” has been fixed.
- A bug where a buy button could appear on wishlist items that were not available for purchase has been fixed.
- The ability to filter non-researched vehicles has been added to the filter menu in the Squadron vehicle window.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.