System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 23.1 GB (Minimal client)
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 75.9 GB (Full client)
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Update 2.55.1.26

Nuclear Thunder
- After the destruction of the main airfield the mission points of the losing team are now deducted gradually, and not all at once, to let players watch the effect of the last bomb.
- B-52H, Tu-95M — the ECM jammers have been made more powerful.
- The base damage in the in-battle statistics window is now displayed in kilotons of TNT.
- Sessions in the event are now split to 2 Battle Rating ranges: “pre-top” 10.3-12.0 and “top” 11.7-13.0.
- F-14 IRIAF — has been added to the list of prohibited vehicles for the event.
Aircraft
- A bug that sometimes caused bombs with a fuse delay to clip and fall through the ground has been fixed.
- B-52H, Tu-95M — it’s now possible to look at the aircraft in the hangar and take them out for a test flight.
Ground Vehicles
- A bug that sometimes caused parts of destroyed ground vehicles to chaotically fly around in replays has been fixed.
Locations and Missions
- Golden Quarry, Red Desert — a bug that caused the trees to duplicate when destroyed has been fixed. All missions on these maps have been returned to the Ground Battles matchmaker.
Graphics
- A bug that caused trees not to render in at long distances when looking through targeting optics has been fixed.
- A bug that caused tanks to become low-poly on GPUs with 6GB of VRAM when Ray Tracing was enabled has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.