System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 22.1 GB (Minimal client)
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 62.2 GB (Full client)
Update 2.47.0.18

We are aware of issues with the damage of air-to-air missiles and issues with the interface. We are working on resolving them as soon as possible. Thank you for your patience.
Aircraft
- A-4E Early — a bug that caused HUD texturing errors when looking at the aircraft from 3rd person view has been fixed.
- J-8B — a bug that caused texture flickering of some instruments in the cockpit has been fixed.
- Tempest (all variants) — flaps now lock up after being automatically retracted because of high speed, so the next extension needs to be performed manually. Sources: Air Publication 2458B; A.P. 1804A Typhoon 1A & 1B - Sabre II Engine - Binder 2.
- RAH-66 — a bug where the cursor was missing in 3rd person view has been fixed. (Report).
Ground Vehicles
- CLAWS (SOC), EldE 98 — a bug where the trailer damage model did not turn with the actual visual model has been fixed.
- Vextra 105 — the incorrect position of the driver’s hatch in the damage model where it did not match the position on the visual model has been fixed.
- T-72B3A — a bug that caused the gun mantlet to not be implemented using volumetric armor has been fixed.
- CM11 — a bug where the turret armor was missing in the X-ray has been fixed. (Report).
- CS/SA5 — an incorrect purchase price of the “digital” camouflage has been fixed. The price has been reduced from 1000 to 200 Golden Eagles. Players who purchased the camouflage for 1000 Golden Eagles will be refunded the 800 Golden Eagles difference within a few days. A bug where the text key was displayed instead of the camouflage name has been fixed.
- A bug where firing a missile from a Multi-Vehicle SAM launcher next to another launcher would result in a message popup on the screen to show stating that the vehicles were under attack has been fixed.
- Raketenautomat — the sights that were previously aligned lower than the launchers have been moved upwards to be aligned with them.
Locations and Missions
- American Desert — a bug that caused the aircraft spawn points in missions with a Battle Rating session of 11.7+ to have the wrong team and therefore be swapped around has been fixed.
Graphics
- A bug where the image rendering didn’t switch to the special one in replays when Sensor View mode was enabled has been fixed. (Report).
Sound
- A bug on PlayStation 5 that caused the crew voiceover language to ignore the selected system language and always be in English has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.