
System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 11 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 2.45.0.28

Aircraft
- A bug that caused the markers of allies and enemies to not appear for spectators in Air Realistic Battles has been fixed. (Report).
- MH-60L DAP — a bug that caused the new stat card of the LR30 shell to not display the cumulative jet penetration has been fixed. (Report).
Graphics
- A bug with ray tracing denoiser that caused bright colored artifacts to appear on buildings and colored artifacts to appear in reflections of explosions on glass has been fixed.
- Halo effect on the edges of objects located against the ray traced water background has been significantly reduced.
Locations
- Second battle of El Alamein — a bug that caused the rock texture to appear on some sand dunes has been fixed.
Interface
- A bug that caused the new torpedo stat card to not include information on the drop speeds and altitude ranges has been fixed. (Report).
- A bug that caused the penetration of HESH shells to show as cumulative in the stat card has been fixed.
- The fade animation of the context menus of vehicle and crew areas in the crew slot has been removed.
- A bug where it was impossible to open the context menu from the crew area in the crew slot when using a gamepad has been fixed.
- A bug where some award icons did not display correctly in the Achievements profile tab has been fixed.
Other
- A bug where replays would not show the position of aircraft turrets when they were not firing has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.