System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 2.41.0.55
Aircraft
- A bug that caused aircraft to jump and crash when landing on new airfields without landing gear has been fixed. (Report).
- Tornado GR.4 — display of AIM-9 indication in the HUD has been fixed. (Report).
- F-15E, F-15I Ra’am:
- The restriction on using AIM-7 missiles in conjunction with drop tanks has been removed. (Report).
- The failure of target acquisition by the targeting pod when descending at steep angles has been fixed.
- The inability to use AIM-7/AIM-120 on conformal fuel tanks with installed targeting pod has been fixed. (Report).
- The display of AIM-7 missiles in the secondary weapons menu has been fixed. (Report).
- The ability to use the GBU-38 on the center fuselage pylon has been added. Preset weapons with the GBU-38 have been changed.
- Su-34 — the launch sequence of the Kh-38 missiles has been fixed.
- F-104G (China) — the PS-03 radar has been replaced by NASSAR. (Report).
- A bug in “Assault. Air Arcade” mode that caused AI aircraft to spawn inside each other, causing their collision and destruction has been fixed. (Report).
Interface
- A bug where a Squadron’s main page did not display all of the selected squadron vehicle rewards has been fixed.
- A bug where players who left a squadron could still have a squadron tag has been fixed.
- A bug that caused prompts about leaving the vehicle and about the start of an air event to not show in VR mode has been fixed.
- A bug where there was no hint about leaving the battle zone in Simulator Battles has been fixed. (Report).
- A bug where changing the nickname display setting (“Display real nick in battle and menu”) in the hangar did not immediately update the player’s nickname in the playercard has been fixed.
- A bug where Air Simulator Battle rooms had the letters “res” in their names has been fixed.
- A bug where in the player profile window, opening the “Service Record” tab without opening the “Statistics” tab resets the selected mode has been fixed.
- Indentations in the names of sub-chapters in the Achievements tab of a player profile have been made bigger, so it is easier to distinguish them from the names of the chapters.
- A bug where the “Favorite Mode” stat blocks were different widths in the Player Card window has been fixed.
- Order separators have been added to the Player Card window for the “Favorite Mode” stats.
- The number of complaints filed by one player in a single battle against the same player is now limited. This is done to limit spamming of complaints from one player to another. During a single battle a player can still file complaints on multiple players and multiple players can still file complaints on the same player.
Sound
- ADEN/DEFA and T160 aircraft cannons have received sounds more typical of this cannon caliber.
- Enemy/ally gun sounds are now better heard through a closed aircraft canopy at low frequencies if the gunfire is close to the listener’s aircraft.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.