System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 2.39.0.30
Aircraft
- G.91 R/4 (Germany) — a bug where the AA-20 missiles on the left pylon were missing a launcher has been fixed. (Report).
- Su-24M — a bug that caused the rocket pods to remain floating even when the wing was torn off has been fixed. (Report).
- Baz Meshupar — a bug making it impossible to slave the radar with the HMD has been fixed. (Report)
- Baz Meshupar — a bug with the lack of track-while-scan (TWS) mode has been fixed.
- KAB-500S, LS-6 250, LS-6 500, GBU-31, GBU-38 — a bug where it was impossible to drop these guided bombs if the target was at an angle of more than 60 degrees from the direction of flight of the aircraft has been fixed.
- AGMs with laser, TV and IR seekers, IR guided ATGMs — self-destruction of the missile in the air after losing the target has been removed. (Report).
Ground Vehicles
- Leopard 2A4 (Sweden) — incorrect designation of the hydraulic pump as a horizontal guidance drive has been fixed.
Naval Vessels
- Tornade, Bourrasque — a bug where the rangefinders were not tied to the fire control room has been fixed.
- IJN Amagi — the maximum horizontal aiming angle of the fourth main caliber turret has been increased from 150 to 160 degrees.
Graphics
- A bug that could cause brightness changes in Air Battles and in the hangar has been fixed. (Report).
Interface
- In the research window for task markers and temporary sales, the list of vehicles have been added to the tooltip.
- A bug where a squad member’s queue information would not show all server clusters has been fixed.
- A bug where the player would see the vehicle modification window after a battle, even if nothing had been researched has been fixed.
- A bug where the settings in the Sight settings window would not reset when pressing the “Reset” button has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.