System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 2.39.0.23
Aircraft
- J-10A — maximum overload in a turn in Arcade Battles has been increased (maneuverability has been improved).
- J-10A — underestimated range of the radar in HMD and pulse-doppler head-on (PD HDN, HPRF waveform) modes has been increased.
- Yak-23 — “takeoff” flap position has been added. Source: “Самолет Як-23. Техническое описание. Книга 1.”
- YAH-64, AH-64D (all variants), AHS, AH Mk.1 Apache — detailed damage model has been added: new modules have been added.
- LS-6 250 bomb — a visual model of the bomb has been corrected.
Ground Vehicles
- A bug that caused the replay of the destruction of a player’s vehicle to not show when the player’s vehicle was destroyed due to an explosion of a blowout panel ammunition rack has been fixed. (Report).
Graphics
- A bug that caused some visual effects, like fire on destroyed vehicles, to not display at long distances has been fixed.
- A bug that caused the “Landscape Quality” option to not affect the quality of the landscape has been fixed. (Report).
Interface
- A bug that caused player titles to sometimes not display in Air Realistic Battles has been fixed. (Report).
- A bug that caused APS indication zones to display incorrectly has been fixed. (Report).
- A bug that caused the award icons to not show in the afterbattle stats window under the “Awards” tab has been fixed. (Report).
- A bug that caused the detected targets indicators to have very small sizes on radars for some SPAAs has been fixed. (Report).
Other
- Bugs that caused occasional crashes to occur when pressing shortcuts in replays have been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.