System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 2.33.0.156
From the Roadmap
- The Severe Damage mechanic carried over from the previous Roadmap has now been added to all gamemodes for aircraft.
Ground Vehicles
- A bug with the gun stabilizer which caused them work with a delay when moving the gun horizontally in the rear hemisphere has been fixed.
- VT-4A1, Black Night — a bug causing the APS launchers to sometimes make an extra rotation when activated has been fixed.
- A bug where leaving a fighter during an air event in Ground Arcade Battles caused ground vehicle markers to appear to a spectating player has been fixed.
Aircraft
- F-111A — missing limitation on wing folding when attaching underwing 20 mm cannons in the Dynamic Campaign mode has been fixed.
- For the Akan m/55 gun, the type 5876 armor-piercing tracer round has been added to the ammunition range. A stealth belt for the Akan m/55 gun has also been added to the following aircraft: SAAB-105G, SAAB-105OE, AJ37, AJS37, J29D, J32B, J35A Saab, J35XS, J35D, SK60B.
- Mi-24P (all variants), Su-25 (all variants) — a stealth belt has been added to the GSh-30 cannon.
- A bug where aircraft without horizontal stabilizers received severe damage from any hit has been fixed.
Naval Vessels
- A bug where the reload time for main caliber guns increased up to 2 times when a feed elevator was destroyed has been fixed.
- A bug where the aiming indicator remained visible while torpedoes were being reloaded has been fixed.
Interface
- The new “Battle” mode HUD has been improved:
- The destroyed vehicle counter animation has been simplified;
- Indication of when a player is at a capture point has been added;
- The color of the font, outline and background of the capture points has been changed so that they are similar to the spatial HUD (font and outline to black, background to white) for better readability of capture point progress;
- Thickness of the outline for a capture point has been reduced for better readability of the capture progress.
- A confirmation window when enabling the “Researching of helicopters playing ground vehicles” option has been added.
- A bug that caused crew qualifications to not be updated in the crew window after purchasing an expert or ace crew has been fixed.
- A bug that caused an unobtainable camouflage to be shown in the modification window after unlocking all camouflages for a vehicle has been fixed.
- A bug where flag the tooltip background in the customization window could have been smaller than the flag itself has been fixed.
Sound
- A bug causing the voiceover to say an incorrect grid square and number when calling an artillery strike has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.