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Ground vehicles

  • An invincibility indicator has been added for recently spawned players. Invincibility info will also be added to the hit camera in one of the next updates.
  • A spawn camper marker has been introduced. If a player tries to attack an opponent that spawned no more than 20 seconds previously and moved no further than 40 metres, they get a special marker for 5 seconds, visible to the enemy team on the minimap. In Arcade battle this marker hovers above the spawn camper similar to a scouted vehicle.
  • A bug has been fixed that prevented sparks from hitting the detachable elements of ground vehicles.
  • A bug has been fixed where after ramming a destroyed vehicle in the commander’s camera view, the game switched to the 3rd person view with a popup message that the commander is unconscious and commander’s camera is not available.
  • A bug has been fixed that caused the reloading animation twitching on vehicles with animated reloading.
  • A bug has been fixed that caused the crosshair to diverge from the circle aiming marker, when an ATGM carrier with a launcher on the top moved onto an inclined surface .
  • A bug has been fixed where the collectable repair kit in [Assault] mode didn’t replenish the ammunition of machine guns and auto cannons.


  • Mirage 2000-5F, Mirage 2000D-R1 — a bug has been fixed where it was possible to use NVD without researching or installation of the corresponding module.
  • Tornado F.3 — a bug has been fixed where it was possible to use NVD in the 3rd person view without researching or installing the corresponding module (report).
  • A bug has been fixed where the custom FOV settings (zooming axis) in the cockpit or virtual cockpit reset after switching to the 3rd person view or gunner’s camera.


  • Emile Bertin name of the 152 mm AP round has been corrected, its weight has been reduced from 58.9 to 58.8 kg. Ballistic parameters were corrected which slightly affects the armour penetration capabilities.
  • The type of the shells of auxiliary calibre guns on French battleships have been corrected.
  • The distance of the shallow waters warning message for larger ships has been increased.
  • A bug has been fixed where AI ships were unable to fire the main guns (report).


  • Ability to spend all RP earned in ground battles to research a helicopter has been added.
  • Now the reward for successfully capturing a point will also be given to players who participated in its capture but were destroyed on the point itself before the end of the capturing process.
  • Reward for useful actions in aircraft SB and helicopter PvE missions now takes into account not only active boosters at the time of reward calculation but also the boosters that have been activated for some time after the previous calculation (report 1, рreport 2).
  • The time in battle reward now calculates both boosters active by battle end and boosters that were active for some time during the battle.
  • Now rewards will be given for any hit on the enemy even without penetration and damage except for hits from automatic cannons and machine guns.


  • The ability to preview prizes (decals, decorations, camouflages and vehicles) has been added to the achievements menu. Including for the “Summer Extreme” event.
  • A bug that caused the reticle of the aircraft cannon to extend beyond the top of the screen on extra wide monitors has been fixed (report).
  • A bug where after watching the replay using the camera [2] (standard one) the 3rd person camera in battle remained with a jiggling effect, has been fixed.
  • Players who left a session are not replaced in the team list by players who joined an ongoing battle. Previously it appeared as if the battle started with an unequal team roster (report).
  • A bug that caused the counter measures firing setting to disappear when mounting a custom set of suspended weaponry.
  • A bug that caused the “Attach Rope” message to appear in the air event after pointing the aim marker at the armoured vehicle requesting a tow has been fixed.
  • A bug in the amount of ammo on the selected machine gun for J1N1 in the X-Ray view has been fixed.
  • A button to view a replay has been added to the battle results window.
  • An option to disable the displaying of the player names in the battle kill log has been added to the “Battle Interface” game settings.
  • A new category of complaints has been added, “Hate Speech”. Now when filing complaints related to replicas in chat all messages of the specified player will be automatically attached to the text of the complaint.


  • A bug that caused the air defence icon of enemy airfields to change after destroying enemy bases has been fixed.
  • The location of some helipads on the locations “Stalingrad” and “American Desert” has been changed to avoid direct visibility from the game area.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.