System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 2.25.1.131
Ground vehicles
- Incorrect animation of the scout UAV reloading in RB mode has been fixed.
- Incorrect displaying of the visual model of fired shells in replays has been fixed.
- Absence of animation of the digging icon when raising/lowering the blade in online battles has been fixed.
Naval
- Automatic firing of the AI-controlled main calibre turrets on blue water ships has been disabled. When switching to the second and third cannon group the main cannons remain aimed wherever the player was aiming when changing.
- A bug in replays that caused shots from blue water ships to be displayed with a delay has been fixed (report).
- Missing depth bomb replenishment animation has been fixed.
- HMS Enterprise — A bug that caused the actual amount of ammunition of the main calibre turret to be less than the player selected before battle has been fixed. The ammunition of the 152 mm single-shot cannons have been increased to 240 shots.
- Gun Vertical guidance speed for the 36 cm/45 Type 41 cannon has been increased to 8 degrees per second.
Interface
- Display of the required level for the Battle Pass has been added to the description of the challenges.
- A bug where when editing selected suspended weaponry when adding/removing a Flares/Chaff block in the modification window, the availability of the choice of Flares/Chaff wasn’t updated has been fixed.
- A bug where the progress of the selected achievement relative to the previously selected mark wasn’t displayed in a battle has been fixed.
- A bug where battle tasks for RB were displayed in battle in the “Personal Tasks” window in SB mode has been fixed.
- The battle task window no longer shows medium battle tasks until the reward for the easier one has been taken. Medium battle tasks can not be performed without getting reward for an easy task.
Other changes
- A bug where there were no armoured vehicles in the hangar on the special transportation trailer has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.