System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 2.25.1.83
Ground vehicles
- M60A2 — A bug with the explosion of the smoke grenades at high altitude above the tank has been fixed (report).
- M18 GMC — A bug where AP shells might fly through the commander without causing damage has been fixed (report).
- A bug that caused armoured vehicles with multiple reverse gears when using automatic transmission to reverse in first gear only has been fixed (report).
- A bug that caused maximum reverse speed on wheeled vehicles to be unachievable if the wheels were turned to one side or another before moving has been fixed (report 1, report 2).
- “Vietnam” and “Breslau” locations — Some physical materials that could significantly slow down the movement of wheeled vehicles for example on bridges has been corrected (report).
Aircraft
- AGM-65A, AGM-65B, AGM-65D — The autopilot and rocket dynamics have been redesigned. The loft manoeuvre mode has been added to the autopilot.
- F-84F — A bug where HVAR missiles under the fuselage were consumed incorrectly has been fixed.
- Lightning F.53 — A bug that made it possible to forcibly drop SNEB type 23 missile containers above the wings has been fixed.
- Jaguar GR.1A — A bug that made it possible to forcibly drop AIM-9G missiles has been fixed.
- A bug that caused the parameters of dropping bombs in series to apply to other helicopter weaponry has been fixed (report).
- A bug that caused bomb/torpedo tracking not to work when the weapons selector was turned on after bombing has been fixed.
- A bug where when using the default settings for the “Takeoff-Landing '' training prompted the instructor to raise the mouse up when taking off, which caused a nose over, has been fixed.
- A bug when switching to premium piston aircraft in the hangar where the engine propeller might change the position has been fixed.
- A bug that caused the position of the propeller blades to be different when viewed from the cockpit and from 3rd person view has been fixed.
Interface
- Display of the current and maximum allowed mass has been added to the suspended weaponry edit window. Also displaying the mass for each pod has been added to the drop-down suspended weaponry menu.
Other changes
- The ability to move the NVIDIA ANSEL camera by using WASD has been restored (report).
- VR — A bug that caused some objects like branches, trash and bricks in ground battles to be displayed only in the left eyepiece has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.