System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 2.19.0.24
Aircraft
- Automatic selection of the next suspended weaponry after full consumption of the selected one has been added. Selection of the next weapon will be done with a 1 second delay to avoid accidental firing during volley fire.
- Kfir C.2/7, Nesher, Mirage 5F, Mirage F1C/СT, Mirage 2000 — instability of the directional damper has been fixed (with auto control enabled an aircraft might sideslip while the rudder is enabled).
Ground vehicles
- VRCC — Turret armour scheme has been clarified. The material of the turret armour has been changed from aluminium alloy to high hardness armour. Thickness has been changed from 20mm to 15mm.
- M3 GMC — A bug which caused the unit not to apply transmission changes specified in the changelog of the “Drone Age” update has been fixed.
- Challenger (all), Vickers Mk.7 — The order of ammo racks consumption has been clarified.
Naval
- A bug has been fixed where a target lock might be disabled by objects in the line of sight, or by moving the camera to the side.
Enduring Confrontation and Helicopter PvE
- The situation where team B bombers would stop respawning in a number of situations has been fixed.
- In helicopter PvE the ground forces of team A now always counterattack if they manage to win ground battle in which team B was the attacker.
Other changes
- Fixed a number of bugs that caused the game to crash in Linux
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.