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Ground vehicles

  • 2S3M — thickness of the bulkhead between the driver and the transmission has been corrected.
  • Challenger 2, Challenger 2 (2F) — a bug has been fixed where the rear armour plate was missing in the hull in the xray mode.
  • Challenger 2, Challenger 2 (2F), Challenger 2 TES — the armour type of the turret bottom has been changed to cast steel (report)
  • Challenger 2 TES — overestimated durability of the side skirts has been fixed.


  • The volume of jet engines from first and third person views has been slightly decreased.
  • Enemy/allied jet engines do not overlap the whole sound of battle for players on the ground. Jet engine sounds now have less priority over explosions, gun fire, and ground vehicle engines.
  • Player gunshots from ground vehicles are now more distinctive and detailed in comparison to allied/enemy gunshots.
  • Signal of the laser warning system is now more distinctive for a player, it becomes louder and higher in tone. 
  • A bug has been fixed that prevented playback of rocket engines of enemy\allied aircraft.
  • Bugs in the playback of player aircraft rocket engines have been fixed. 


  • A bug has been fixed where snow and rain in VR headsets were displayed only for one eye.
  • Artefacts from exhaust gases animation on the AMD Radeon graphic cards have been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.