War Thunder background
Update ( — Xbox, Playstation 5)
  • A bug has been fixed where a nearby bomb might fall below ground level during tank self-entrenching.
  • The incorrect display of broken tracks on AI vehicles has been fixed.
  • A bug has been fixed where a ground vehicle may catch fire after drowning.

Ground vehicles

  • Т26Е5 - armouring has been specified: 
    • Hull top and bottom; 
    • Lower front armour plate - angle has been changed in the damage model. Visual correction will be implemented later. 
    • Central area of the upper front plate has become voluminous. 
    • Gun mantlet has become voluminous, with thickness values specified. 
  • MGM-51B/C - a bug has been fixed that prevented overpressure damage. (report)


  • Me 410 B-6/R3 - The FuG-202 radar has been changed to FuG-200 (report)
  • Su-6 (all series) - separate bomb drop and rocket launch has been introduced.
  • A-7D, A-7E, F-8E - test flight is now from a carrier’s deck
  • A-7D - 250lbs Mk 81 bombs have been added to the default armament.
  • B3C — rear turret armament suspended in the air near the tail has been fixed.
  • A bug has been fixed where destroyed vehicles at the bottom of a bomb crater might be displayed with artefacts when observed from a gunner’s sight.


  • USS Mitscher - the display of detonation in the stern gun shell rooms has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.