Changelog
24 November 2020

Update 24.11.2020 (2.1.0.52)

  • A bug which would cause naval vessel crews to be blocked in battle has been fixed.
  • A bug which would cause the decals of one vehicle in a player’s vehicle setup to appear on another vehicle from the same setup has been fixed.

Interface: 

  • The vehicle menu is now available with the right mouse button.
  • A bug that stopped decal turning with a gamepad in the customization menu has been fixed.
  • A bug that showed the ‘Torpedo travel depth ’ option for all naval vessels has been fixed. This option is now only available to torpedo-equipped vessels. 
    • Consoles only:
      • A bug which closed the controls menu instead of switching to simplified controls has been fixed.

Aircraft and helicopter model, damage model, characteristic and weaponry changes

  • T-2 — A bug with incorrect positioning of ordnance in the gun pod weaponry has been changed from 2x AIM-9E, to 5x 500-fn.
  • He 111 H-16 — The guidance angle for the rear lower defensive turret has been fixed. The vertical guidance area has been corrected to -75 degrees.
  • M.B.175T — A bug where the MG 151 offensive cannons were not classified as large-calibre weapons has been fixed.

Flight model changes

  • Ju 88A-4/C-6 — A bug with underestimated engine running time at 100% throttle position has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

 


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