System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Server Update 24.07.2020
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Aircraft characteristics, damage model, and weapon improvements:
- Canberra B(I).Mk.6 - a bug has been fixed which prevents autocannons from deactivating when the landing gear was extended.
Ground vehicle characteristics, damage model, and weapon improvements:
- T95 — a bug has been fixed with jerky movement when turning from halted whilst the W and A/D buttons are pressed, vehicle repeatedly trying to switch between N and first gears.
- MBT-70, KPz-70, XM-803 - dynamics of the pivot turn in Neutral gear has been improved.
- BMP-1, Type 86, SPz BMP-1 - floating speed has been specified: forward - from 9 to 7 kph, reverse - from 5 to 2 kph. Source: Боевая Машина Пехоты БМП-1, Техническое описание и инструкция по эксплуатации.
- T-72B - max speed has been increased from 57 to 60 kph. Source: Танк Т-72Б, Техническое описание и инструкция по эксплуатации, 1995.
- Churchill III, Pz.Kpfw.Churchill - max speed has been increased from 24.9 to 28 kph. Source: WO 291_1439 Vol 1 British tanks // WO 194_105 Churchill IV Typical for I, II,III, V & VI Drawing No TD.5912
- M14/41 (47/40) - the order of ammo depletion has been specified.
- Ikv 91 - reverse speed has been specified from 10.2 to 11.4 kph. Source: Ikv 91 instruction book 1, 1980.
- Maus, E100 - turret armour has been increased:
- Turret front plate: from 220 to 232 mm.
- Side plates: from 200 to 205 mm.
- Source: RH/8v 2848 "Maus", Auftrag 41/205292 - Beschußmodel Turm "Maus" // Kampfpanzer Maus Der Überschwere Panzer Porsche Typ 205 by Michael Fröhlich
- The muzzle blast effect has been changed for auto cannons of calibres from 25 to 40 mm. Previously, muzzle blast created a lot of smoke that interfered with third-person shooting.
- A bug has been fixed with low damage from shrapnel of ground vehicles AA radio fused shells to aircraft and helicopters.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.