System Requirements
- For PC
- For MAC
- For Linux
Minimum
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Minimum
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
Recommended
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Update 24.03.2020 (1.97.0.84)
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Update 1.97.0.84
- Ground vehicles that make use of “hull aiming mode” will no longer roll down hill when positioned on sloped surfaces.
- In settings for ground vehicles there is a new option “Block vertical aiming while braking” available. By default this setting is disabled.
Server update
- MiG-21SMT — access to the FAB-500 bomb without the appropriate modification has been corrected.
- D3A1 — turret horizontal angles have been corrected from -35/+ 35 degree to -90/+90, vertical angles from -40/+40 to -80/+80 degree.
- Me 264 — incorrect declination on the right side turret has been fixed, lifting up of the upper turret passing through the tail direction has been corrected.
- IL-28 — vertical angles of the turret have been fixed. Deflection angle has been changed from 45 to 40 degrees.
- Boston Mk.I — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
- DB-7 — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
- Havoc Mk.I — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
- TIS MA — turret aiming angles have been fixed, turret hull collision fixed.
- UBS machine gun — fire rate has been corrected from 800 to 1000 rounds per minute.
- A-29 — turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
- A-26B series — upper right turret vertical angle has been changed from 0 to -5 degree; lower rear turret vertical angle has been changed from 0 to 5 degree.
- A-26C series — upper right turret vertical angle has been changed from 0 to -5 degree; lower rear turret vertical angle has been changed from 0 to 5 degree.
- PBJ series — tail turret aiming angles have been changed from -10/+10 to -38/+38 degree in horizontal, and from -20/+15 to -35/+40 degree in vertical.
- B-24D-25-CO — tail turret aiming angles have been changed from -60/+60 to -85/+85 degree in horizontal, and from -45/+45 to -40/+71 degree in vertical.
- SB-2 series — upper turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
- ER-2 series — upper turret aiming angles have been fixed, the possibility of shooting the tail has been removed.
- Tu-4 — Turret aiming angles have been corrected, lower rear turret ammo has been corrected to 275 round per gun, rear turret ammo - to 500 rounds per gun.
- B-29A-BN — turret ammo has been corrected to 500 round per machine gun
- B-17E, EL series — tail turret aiming angles have been changed from -20/+20 to -30/+30 degree horizontal, and from -15/+15 to -30/+30 degree vertical.
- B-25J series — tail turret aiming angles have been changed from -10/+10 to -38/+38 degree horizontal, and from -20/+15 to -35/+40 degree vertical
- The name designation of some German aircraft have been corrected.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.