Changelog
20 September 2019

Server Update (20.09.2019)

Mission changes

  • According to numerous requests from our forum, helicopter [Enduring Confrontation] mission “Afghanistan” has been reworked. It is smaller now. If earlier the battlefield was 7x7 cells on the map, now it has been reduced to 5x5 cells. Based on the testing results of the modified mission we will decide whether to rework the remaining helicopter [Enduring Confrontation] missions in as smaller way or return the old size to the “Afghanistan” mission.

Flight model changes

  • Cr-32 (all modifications) - A bug resulting to the incorrect alignment of the aircraft which leads to the incorrect pitch control (when using control type “full”) has been fixed. The rudder operation at low speeds has been clarified (improved), damping at the course has been increased. Contact with the ground point of the fuselage has been recalculated. By prolonged braking there is now the possibility of nosing over. Critical angles and lifting force reducing throughout the entire speed range according to wing blowing has been implemented. The dependence of the engine cooling on speed has been configured. The radiator flaps on the automatic control mode supports now the temperatures on the normal operating mode better. Engine altitude and max aircraft altitude have been refined (reduced). Inertia of the propeller group has been specified. Carburetor behavior on the flight mode with low or negative overload has been improved. The amount of fuel in the second (in-wing mounted) fuel tank has been reduced.
  • MiG-19 (all modifications) - A bug in the operation of the brake parachute leading to its insufficient efficiency on the run has been fixed.
  • The range of speeds on which the visual Prandtl–Glauert effect appears has been reduced. Now the effect occurs in the range between 0.99-1.01 M.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


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