- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The Merkava Mk.3D is a later modification of the well-known Israeli main battle tank, developed during the 1980s. Featuring improvements in all aspects, but most notably in firepower thanks to its new 120 mm smoothbore cannon, the Merkava Mk.3D will soon become available to War Thunder tankers in the upcoming crafting event!
Briefly: A further developed modification of the Israeli Merkava MBT, featuring substantial improvements in mobility, firepower and protection.
Merkava Mk.3D, main battle tank, USA, VII rank.
Pros
- New 120 mm smoothbore cannon
- Increased armor protection
- Improved mobility
Cons
- Still lower mobility than most other top MBTs
- Increased mass
Immediately after production of the Merkava Mk.2 began in 1983, Israeli engineers began working on the new Mk.3 version of the MBT. The Merkava Mk.3 introduced significant improvements over preceding variants in almost all aspects. Primarily however, the focus of the upgrades was centered around improving protection - by adding additional armor to the hull - as well as mounting the newly developed IMI MG251 120 mm smoothbore cannon, purpose-built for the new modification of the Merkava, in order to increase firepower.
Production of the Merkava Mk.3 began in the late 1980s, with the first vehicles reaching troops in December 1989. The Merkava Mk.3 remained in production until 2003 by which time around 650 vehicles were built. Thus, the Merkava Mk.3 belongs to the spearhead of Israel's armored units in the present day.
In War Thunder, the Merkava Mk.3D will join the ranks of high-tier American gift vehicles, arriving to the game as part of an upcoming crafting event “Strategist”. While at its core the Merkava Mk.3D remains the same as previous versions already familiar to some tankers, the new version of the tank received several upgrades to allow it to go toe to toe with some of the other top MBTs in War Thunder. Let’s take a closer look!
Starting off with one of the more noticeable improvements to the vehicle - firepower. Unlike the previous iterations of the vehicle, the Merkava Mk.3 introduces a domestic Isreali 120 mm smoothbore cannon, which shares many of its ballistic properties to the widespread Rh 120 and its modifications. This substantial improvement to the Merkava’s firepower will allow aspiring commanders of this vehicle to engage in longer range firefights as well as make it much more comfortable to battle other, more heavily armored, MBTs at the top ranks. Besides, Merkava has one of the most powerful kinetic rounds in the game!
Furthermore, the Merkava Mk.3D offers improved armor protection, most notably on its turret. This part of the vehicle now houses a composite add-on package which increases the Merkava’s resilience against chemical rounds in particular, but also slightly increases protection against kinetic rounds. At the same time, the tank’s hull armor also received slightly thicker armor in order to improve the protection of vital components, such as the engine. Laser warning system, several types of smoke grenades, and protected ammo penals are also worth mentioning!
Speaking of the engine, this part of the Merkava also saw some major improvements being made. Namely, the Merkava Mk.3D is equipped with the Continental AVDS-1790-9AR turbocharged diesel engine, generating a noticeable increase in power output of up to 1,200 horsepower. As a result, the additional horsepower not only makes up for the increase in weight over previous variants, but it also increases the vehicle’s top speed up to 60 km/h on paved roads.
All in all, the Merkava Mk.3D is not just a worthy addition to any tanker’s in-game collection, but it also represents a major leap in performance over previous iterations of the vehicle. Therefore, if you were a fan of the Merkavas before, then the Merkava Mk.3D is a must-have in your arsenal. On the other hand, if you previously believed the Merkava always lacked some more ‘umph’, then you may wish to consider obtaining the Merkava Mk.3D as it may well change your mind.
The Merkava Mk.3D is arriving in War Thunder as part of an upcoming crafting event. Further details on how tankers will be able to obtain the vehicle will be published soon, so stay tuned to the news. Until then, happy hunting tankers!
The War Thunder Team
Comments (247)
You'd think Gaijin would notice there is something fundamentally wrong with the things they're doing when most the comments made are negative, the feedback to their updates is negative, the feedback from their choices and focus is negative, the overall spirit within the community is negative and the gameplay\ matches have just gotten toxic and not enjoyable. Gaijin is the type of company that would look at a 80% negative rating and a 20% positive rating and call it a great success. Holy heck.
NMSl
Ah yes, you can't get it unless you are a no-lifer War Thunder player with thousands of hours in game to maximize grinding parts to profit off of it on gaijin market. wHaT? yOu OnLy PlAy ThIs GaMe SiX hOuRs A dAy? pEaSaNt, I pLaYeD 40 hOuRs EvErY dAy FoR tHe PaSt 5 YeArS.
Where's the chain at the back of the Merkava's iconic classic turret??? Since the Merkava 2 series, chains have been placed vertically behind the turret to block armor breakers and old-fashioned antitank missiles. Why doesn't this feature exist in this model..??
Ahh, the annual Merkava and Germany event. Hopefully the token "other nation" event vehicle is more than a boat or a copy/paste low tier tank this time. You're never going to balance out the player base if you keep adding minor trees then neglecting them.
Not gonna lie i was hoping that the Maus was the other ground vehicle.
just wait 3 years minimum to that
Let me guess next event is gonna be magach 6/7 or merkava 4
Great, let's introduce more jewish vehicles in the game, like 5 aren't enough. Meanwhile, countries like Argentina, Brazil, Romania, Hungary, Greece have no tank/airplane or at most 2-3 vehicles. You could put the TACAMs, either the R2 or T-60 (in the german or soviet trees), the TR-85s, modern-ish T-55As, or the EE-9 or even the M109 (would be fun to HE MBTs from the side) .... there are plenty of options, but no, let's get some more Merkavas....Jewish Gaijin confirmed! (this one is a joke).
Why do you insists with extremely grindy crafting events when absolutely no one wants them? And before you say the majority of people actually want them, make a poll: extremely grindy crafting events vs operation suffer vs a decent, fun, well balanced event which can be called operation fun crafting and see what wins.
Did ya know that Japan had a Chi-Ha variant that fired actual honest-to-God torpedoes? Just gonna leave that out there.
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