- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Pilots and tankers!
For the next part of our sneak peek at incoming reinforcements for development in War Thunder, here is our current vision to further enhance the national trees of air vehicles in the game. We will be highlighting the most noteworthy models not yet introduced and today we present to you our vision (not final) for Soviet aircraft.
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Yak-30
The Yak-30 was the first swept wing jet fighter designed by the Yakovlev OKB. Unlike its predecessor the Yak-25 it possessed high speed, especially above 5500 meters and decent manoeuvrability. The new fighter also received a set of three light, quick-firing NR-23 cannons more suitable to destroy escort jets than heavy bombers.
Yak-30 did not reach mass production. At the end of 1940-s all three major Soviet design bureaus (Mikoyan-and-Gurevich, Lavochkin and Yakovlev) presented their own single-engined jet fighters. Even though the Soviet war industry could not produce so many different models, the designers’ competitiveness set up an immensely high level of quality for this class of military vehicles.
IL-28
The IL-28 and its predecessor, the IL-22 were the first heavy planes to receive turbojet engines of Soviet domestic manufacture. The VK-1 model was based on the Rolls-Royce Nene engine, received by the USSR from Britain under an obligation not to use it for military purposes.
Another noticeable feature was the innovative system of defensive armament. Soviet engineers decided that just one very flexible twin-cannon turret mounted in the tail was enough to protect the entire rear hemisphere, considering the necessary defensive manoeuvres were performed by the pilot.
MBR-2
The MBR-2 was a Soviet flying boat created in the early 1930’s by G.Beriev. A total of more than 1300 MBR-2’s were produced. By the beginning of the World War II the aircraft was already obsolete with only 300 kg of bomb load and 2 MGs for defense. However the Soviet command had to use the MBR-2 as a reconnaisance aircraft and light bomber during the entire war, even despite the heavy losses.
Stay tuned for the German aircraft tree update on Friday!
Join the discussion about the future of the Soviet aircraft tree here!
The War Thunder team