- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The project for an experimental turretless tank was started for development in Germany in the early 70’s as part of the replacement program for the Leopard 1. The unusual layout of the “casemate” tank type had several advantages: the possibility of installing two cannons at once, increased protection due to low silhouette and enhanced protection in the hull front profile and also increased mobility due to a reduced weight compared to traditional tanks. As part of this innovative project, two vehicles were built under the general name of Versuchsträger (German: experimental platform). The first VT1-1 prototype was placed on a shortened chassis and was equipped with two 105mm rifled cannons with manual loading.
On the second VT1-2, two 120 mm calibre smoothbore cannons were used - the left cannon mounted with an automatic loader mechanism. Both of these prototypes used a number of parts and assemblies from the European “long-term production” experimental KPz-70. Since both vehicles were intended exclusively for the testing and development of new battle tactics, they were made from structural non-armour steel. Tests carried out by several NATO block countries, but they all left the project one by one and in 1985, Germany itself refused further development in favour of developing the Leopard 2 which was created according to a classic tank scheme.
In War Thunder, the twin-gunned VT1-2 will be located as a tank destroyer at rank VI in the German ground forces research tree. It is the first SPG in the game with two cannons, and as the cannons don’t have any conventional traverse - the cannons are rotated using the whole hull via the tracks. The VT1-2 “top” Rheinmetall L44 120 mm cannons are already well known to players. The choice of shells in the VT1-2 is the same as on the Leopard 2A4. From “stock” you will have DM12 HEATFS shell and after research you will be able to use two APFSDS shells with armour-piercing up to 410 mm! Both cannons have stabilizers in the vertical plane but the reload isn’t synchronized due to the left cannon having an automatic mechanism and will be reloaded a bit faster. The vehicle speed is 70 km/h and its relatively low weight allows it to accelerate and turn the hull pretty quickly.
Currently, the VT1-2 is the most mobile ground vehicle in the game. The key to success on the VT1-2 will be the skilled use of its mobility. It would therefore be wiser to first research the modules and crew skills which are responsible for mobility and turning. As was the case with the actual constructed prototype, the in-game version of the VT1-2 has been modeled without the use of armoured steel, so this “casemate” tank is not exactly capable of boasting the amount of protection it has. Both cannons are capable of firing at a distance of about 1,500 meters, so effective shots can be fired at both close and long ranges. Players are also easily able to aim and shoot with each cannon separately by switching between them, which is also effective given the cannon is among the best available in-game. In general, the VT1-2 might be considered one of the more unusual self-propelled artillery guns in the game, with a great potential to become the best in its vehicle class. It is definitely worth spending the time to get it!
Vehicles covered will be available in Operation “Shipyard” which we will discuss later.
The War Thunder Team
Comments (290)
community: "please P-47 razorack, M8 Greyhound, P-40B/C and more variants of well-known famous" Gaijin: "remove the Maus/Panther II - it's too fictional" ALSO GAIJIN: THIS Well done, one step for WT to become Fortnite
hey dumb ass this thing was actually built and tested and it still sit around somewhere in german museum FYI
okamiamateru, Tested, but never intended to become production vehicles. I mean, they didn't care enough to build them proper armour even.
Gives me hope we might see the JagdChieftain eventually
So what this implies is that you will not keep prototype vehicles such as the Maus, but you are more than willing to add a prototype vehicle that almost nobody has heard of?
They didn't remove the Maus from the standard tech tree because it was a prototype, That was the KT 105, Panther II And Coelian which never really existed in the first place, The Maus was also removed for not fitting the meta and being too difficult to reliably balance.
YaoTails, they could have balanced it, if they decompressed br.... but we have told them to do that for a while now and they still haven't listened, soo lets think up ways to break the game even more! fun fact, they removed the coelian because it was only a wooden mockup, but the ostwind 2 was only a prototype that was never used and the ho ri prototype was only a wooden mockup as well but its a premium so it stays cuz logic.
Removes Maus but adds this thing...
wait, entire tank is rotated to traverse? i feel like its test bed for the S-tank :)
gaijin is just fucking memeing at this point
Gaijin *Removes Maus, Panther II, and Tiger 10.5* Huuuuuuuuuuuuuurrrrrrrrr lets add the tank with two guns that matches every criteria for the tanks we removed! Good idea! Now that we made everyone grind to try and get the maus before its gone we can make them grind for this! Im getting sick of this gaijin.
It match any of them.
Hm. Maybe this event won't be so bad...
the grind requirement for this will be absolutely ridiculous, expect like 100h+ of grind for that
Oh look another 9.0 vehicle with better ammo than 10.0 Abrams with nearly same mobility. BALANCE i guess
well i mean, it doesnt have a turret tho
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