- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The experimental IS-7 was the pinnacle of development in Soviet heavy tank design, and it was significantly ahead of its competitors. Old-school heavy tank, it was the heaviest, most powerful, and well armored Soviet tank in the first half of the 20th century!
In short: a new Soviet rank V heavy tank in the USSR tech tree. Incredibly fast and extremely well armored even against modern shell types, the IS-7 also packs a good punch with its 130mm cannon. 68 tons of pure tank ecstasy await all participants of our summer marathon!
The development of this advanced Soviet heavy tank began in early 1945. Several outstanding scientific groups got involved with the work at once, and the new vehicle was supposed to combine all the latest developments and a great deal of military experience in the design of heavy tanks. After creating several prototypes and experimenting with the engine, armament, and suspension, a steel giant was born and christened Object 260, with the letter designation IS-7. Weighing 68 tons, the heavy tank was equipped with a naval diesel engine that took the monster up to a fantastic 60 km/h. The tank was armed with a powerful 130 mm rifled cannon with mechanized first-order ammo racks and an amazing eight machine guns: two high-calibre 14.5 mm KPVs (one twinned with the cannon and the other an anti-air gun) and six 7.62 mm RP-46 machine guns The armor of the IS-7 is its main feature with high protection value, along with a range of advanced technological solutions, some of which were successfully used on more modern tanks.
Unfortunately, the tank turned out to be very expensive for a country that was recovering after World War II. Mass production would involve a range of technological problems. In addition, transporting the giant IS-7 was very complex, it required special railroad platforms and the tank’s weight exceeded the maximum load for the majority of Soviet bridges of that time. After the construction of several prototypes and a limited experimental series, the project was closed. But this charismatic heavy tank’s path in War Thunder is only just beginning!
In our game, the IS-7 will be added at rank V in the USSR armor tech tree as a main prize for completing the conditions of the summer marathon, Operation S.U.M.M.E.R. The IS-7’s defense is one of the best among tanks with steel armor – the hull’s armor plates and parts are welded so that enemy shells hit at a high angle. The tank’s turret is cast, with a variable armor thickness and a special rounded shape that guarantees frequent ricochets from traditional armor-piercing shells. The tank’s frontal projection is protected better than the legendary Maus – the hull’s pike nose is welded from 150 mm plates at an angle of 58 and 50 degrees, and the turret’s effective armor thickness varies from 260 mm to 500+ mm. As a result, the tank is well protected against frontal hits from all armor-piercing shells calibres in the game, and even has good defense against more modern armour piercing and HEAT shells (up to 90 mm).
Fun fact: in tests of the IS-7, it was shot with several guns, including the German 128mm cannon from the Jagdtiger and its own 130mm S-70 cannon. No shell was able to pierce the tank’s armor with a frontal hit, even at close range.
The tank is armed with the 130mm S-70 cannon with its characteristic lattice-like muzzle brake. The gun has two types of shells: armor-piercing, with roughly 250 mm penetration at 500 m, and HE shells. The weapon’s strong suit is its good penetration with armor-piercing shells, high accuracy and range. The primary mechanized loading system and two loaders can reach a rate of fire of 6 shots per minute. Its weak points are its low ammunition complement (30 shots), lack of more effective shell types and the miserly vertical aiming angle traditional for Soviet guns. As a pleasant bonus to the gun, there are two high-calibre 14.5 mm machine guns that can be a thorn in the side of a lightly armored enemy while the crew reloads the main gun.
In spite of its huge weight at 68 tons, its powerful naval diesel engine can drive the tank to 60 km/h on the street, which is a fantastic speed for heavy tanks of the mid-20th century! In certain situations, thanks to good movement values and a decent gun reloading speed, gameplay on the IS-7 is similar to medium tanks, and even a perfectly coordinated team will be terrified to see one in their flank, let alone a random.
Overall, the IS-7 is worth fighting for. It’s a powerful, balanced and sensible heavy tank to play that brings the spirit of the old school to the battlefield of more modern tanks. Never show your back to the enemy, aim carefully and your IS-7 will always be among the best on the leaderboard! See you in battle!
The War Thunder Team
Comments (113)
You guys really don't get it. This game is not just about your hardcore players. I am 65 years old and have been playing as a premium member for about three years. I will never be a top level player because my reaction time is slower than almost all of the younger guys and I can't play everyday for hours at a time. Still I used to enjoy playing. Now, with the ever higher SL repair costs and the fact that you slant the game to the few top players, I have almost stopped playing and spending money.
We never stopped caring about the regular players and old timers, but... we may need to improve the communication around it. For example, during the last 12 months, the developers worked on an improved projectile netcode after fixing a plane desync issue, followed by a mix of netcode and DM modification / correction to fix various occurrence of sparks or "pink damage". It's not as sexy as a special tank or plane, but a lot, lot of work was done here despite the air battles being "old" and less attractive for a lot of players. It improved the pilots "quality of life" massively, day and night, and it was only done for the players. Well, bombers pilots may not agree but that's another story. Events are just a tiny part of War Thunder, try to get back to what made you join War Thunder and enjoy the game, if some events are not made for you, it doesn't mean the game stop being for you. And thanks for being with us all that long.
Ouiche, i honestly appreciate all the stuff you guys have done for this game ,but this event is a really bad thing for the community. i've done the maths and the daily grind will be just as bad as the tiger event but this time it will be 9 whole days instead of three. the thing with the tiger event is that i've played almost 12 hours a day till the point i felt depressed but still wasn''t even able to get it. you are making people hate the game by making them play games for an unhealty amount of time
So, mostlikely will face Heat FS and ATGMs that will wreck it all ways that your imagine can achieve!
I calculated the armor thickness of the IS-7 and you need 450mm penetration with HEAT to penetrate its upper hull, so most HEAT-FS and ATGMs will not be able to penetrate it.
Iron_physik, What about the Object 120 it wrecks the Maos with it's Nuke ammo?
Beautiful.
thx for the disgusting event
Can anybody that's /not/ Ouiche or Stona reply to comments?
Your gonna need around 1024 parts just for then tank this event is retarded. Who cares if you don't want a lot of them on the battlefield. If you didn't want spam then you shouldn't of added the xm1 because that gets spammed way too much and anyone can buy it and ruin top tier.
waited for this tank for 2 years and for Thunder league Season 2, but when the players who have been playing and waiting for this long finally get something all the muppets cry when they get freebies every event. Suck it up and stop crying
Ok, 8.7 confirmed for this tank :D
Ha, no, 8.0 or 7.7 like the Maus.
JOSBetico, This tank got a ROF of 6 RPM compared to the 3 RPM of the Maus, got three times the speed that the Maus got (60Kmh vs 22Kmh) and the post said that it's invulnerable to frontal shoots with normal AP ammo (probably even the 105 mm L7A1 would not penn it) while the Maus got 2 massive weakspots (the cheeks), This tank deserve 8.7 for AB and 8.3 for RB and SB
"68 tons of pure tank ecstasy await all participants of our summer marathon!" Game Rated 12+ "Ecstasy"
DRUUUUUUUUGS !!!!
So no APHE?
its main round is
it is APHECBC afaik
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