- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
Pilots and tankers, the last month of summer will be a month to remember. We’re announcing the start of a big new event: Operation S.U.M.M.E.R. Four new premium vehicles straight from the testing grounds, new decals and other prizes for the best warriors in the skies and on the ground!
"Operation S.U.M.M.E.R." will run from July 22nd to August 22nd
Open the mission calendar for the Task list!
UPDATE 01/08/2016
Fellow pilots and tankers, we have received new orders from HQ:
- The requirements of many tasks for receiving Marks of Distinction in “Operation S.U.M.M.E.R.” have been lowered for this week (from August 1st to August 7th).
- The price for Marks of Distinction for tankers and pilots has also been lowered in the Item Shop - 299 instead of 599 .
During this week, players who bought the Marks of Distinction for the old price will receive the difference between the old price and the new one in golden eagles.
UPDATE 03/08/2016
Dear players! On August 3rd at 08:00 GMT, the game servers will be unavailable due to the implementation of 1.61 "Glory Road"! Tasks for "Operation S.U.M.M.E.R" on August 2nd and August 3rd will be extended for 24 hours. Premium accounts will be compensated upon completion of the maintenance. Follow the news! Thank you for your patience!
The military arts never stop changing. Somewhere on the front line, shells are firing and turrets are torn off turret rings. Off to the side, engineers strive night and day to perfect their fighting machines: new engines and weapons are developed and armour is strengthened. The results of their efforts are now perfectly tangible.
Soldiers, HQ has received prototypes of military vehicles from Testing Ground 113. This testing ground specializes in a wide array of tasks, from testing the newest prototype ground vehicles and aircraft to benchmarking power trains and complex equipment. Each of these vehicles has its own story: from the famous ‘Uhu’ reconnaissance aircraft that became a test platform for the latest aircraft engines, to a new development: the KV-220 heavy tank, worthy of inheriting the laurel of Kliment Voroshilov, surpassing it in armour, power and armament. The appearance of these vehicles clearly reflects the titanic effort spent on designing and upgrading them. Months in the tender care of mechanics has also left its mark: all testing ground vehicles perform at their peak characteristics as soon as the engine is first started, and their genius engineers have given the vehicles premium status.
There’s a reason these vehicles have been deployed. There is a task at hand: to test these prototype vehicles in real battle conditions with minimal losses. Only the most experienced crews will be able to handle this challenge. Command has decided to distribute the vehicles amongst the best soldiers who have shown their outstanding skills on the battlefield. Now is the time to prove that you are worthy of discovering all the potential of a brand new weapon. You don’t even have to choose – you can get all these vehicles at once by participating in a new operation, codenamed ‘S.U.M.M.E.R.’!
Naturally, there are going to be other useful gifts from the home front too. New decals and other rewards await the event’s participants.
Vehicles from Testing Ground "113"
Progress demands resources, and they are often harder to find than a genius solution. A suitable platform was required to test a new modification of front-line bomber engines, but the Me.410 was as precious as air on the field for intercepting enemy Flying Fortresses. The solution was simple and elegant. The air force had sufficient numbers of the Fw 189 Uhu – a famous reconnaissance aircraft – and its configuration, light design and simple installation process for new power train parts and mechanisms made the aircraft a perfect test platform.
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Any new vehicle of an enemy or ally often becomes not only a soldier in your army or a target for testing out your weapons, but also an object of deep study with a view to absorbing the experience of engineers from other countries. The M3 Lee was no exception. Test data obtained in the testing grounds are sure to help Britain make its new military vehicle prototypes even better, and the Grant modification, stripped down to the screws, has again taken on its original form, receiving protection from the deadly sands of the desert and an upgraded turret. The M3 Grant is ready to serve the greater good in real battles on the side of Britain. |
The original Grumman F7F Tigercat is the first US twin-engine carrier-borne fighter – it stands out for its very high maximum speed and powerful frontal armament. But better is always good. A third modification of this aircraft has arrived from the testing ground, equipped with a new power train. The engineers haven’t failed to take advantage of this, and it became possible to mount additional launchers with rockets, including the large anti-ship Tiny Tim rockets!
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Success has to be capitalized on. The Soviet KV-1 heavy tank is undeniable proof of that. A vehicle that struck fear into German tankers’ hearts was sure to find a successor, and it didn’t have to wait long for one. The KV-220 has undergone its finishing touches at Testing Ground 113 and is ready to surprise the enemy with its even thicker armour and more powerful cannon, for which, incidentally, an entirely new turret had to be created. The long-barreled 85 mm F-30 cannon is just what the first KV was missing, and it guarantees the efficacy of this successor on the battlefield.
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More about the vehicle → | More about the vehicle → | More about the vehicle → | More about the vehicle → |
Military camouflages are also available for all the Testing Ground 113 vehicles presented here. |
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How to participate
Every day, pilots and tankers will receive tasks to get “Marks of Distinction” completing which will guarantee participants new 3d decorations, decals, discounts and other bonuses. The most active participants will become owners of the unique premium vehicles from “Testing Ground 113”!
If you missed the Marks of Distinction
Each task will be available for 1 day and will be changed to another after 24 hours. Each weekend players will have 4 tasks for pilots and tankers and can be completed within the 2 days. The "Marks of Distinction" ( and ) can still be obtained with Golden Eagles at any time during the event from the day that they appear in the Item Shop (future Marks not available until they are released).
Main prize - testing range “113” vehicles:
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All participants will also receive other valuable prizes:
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Decorator “PPS-43” |
Decorator “Sten” |
Decorator MP-40 |
Decorator “Thompson” |
You can find the decorations in: Customization > Decorators > Other
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You can find the pin-ups in: Customization > Decals >Pin-ups
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Terms and Conditions:
- Tasks are changed every day at 11:00 GMT. Weekend tasks are changed on Monday at the same time.
- The special is divided for pilots and tankers, a player may complete both tank and air tasks to get all the rewards.
- All respective vehicles of ranks III to V can be used for the completion of the tasks.
- Skipped tasks may be purchased in the Item Shop from the day they appear.
- Tasks may be changed at the discretion of the administration.
Your questions:
Q: What if I miss some tasks and I need them to get the prize?
A: Skipped tasks may be purchased in the Item Shop from the day they appear.
Q: Should I do all the tasks or may I skip some?
A: You can skip. There will be 40 tasks available for tankers and pilots, in order to get the main prize — the KV-220 and the F7F-3 — you are required to complete 36 tasks, even if you skipped more than 4, you may still purchase the missing ones in the item shop.
Q: Will there be multipliers for different modes?
A:. Yes. But they may vary from task to task, check the in-game description.
Q: If I get a decoration/decal from the supply box, is it possible that I can get them again in the future boxes?
A: No. You get new content every time you open a new box. So it is possible to get all the decorations and decals.
Have Fun! The War Thunder Team
Comments (627)
if you buy the challenge you missed do you still have to do it ore is it already completed when you buy it ?
It's completed. It makes no sense to pay 600 GE just to have the opportunity to do the task.
The purchaseable tasks will be all available all the time up to the end of the event? I.E.: The first task of the first day will be available to be bought in the last day of the event? Or will the purchaseable tasks be available only at the dates of the task and will not be available later?
They should be available till the end. There is no mention that they should expire before that.
please make the goal for this weekend 15 teamwork and not 15 supporting fire.. 15 supporting fire is near impossible in air.
Sometimes I can spend the whole night playing 20 games and not a single teamwork or supporting fire. Not to mention 15 :D
15 teamwork isn't easier. I would say they are equal. The good side of "Teamwork" is that you don't need to do dmg. The bad side is that you must fly within 1km from your squadmate while he/she makes a kill. "Supporting Fire" is the inverse. You don't need to fly close, but you need to do dmg. Which one is harder depends on the situation. It would be better if it was EITHER "Teamwork" OR "Supporting Fire". This way it's possible to get both for a single kill.
Maybe on the next tasks you won't include the one with being first and win... that one is not good at all.
Do you have to use tier III - V ONLY? What if you use a tier II and tier III in the same match? Will the kills and so on with the tier II still count?
As long as i had one lvl 3 unit in lineup i got credit for all my in game achievements, I would definitely count to make sure but I think so.
Yes, those will count. It counts your battle rank the same way the Matchmaker works- Your highest rank vehicle determines what your rank is for challenge eligibility.
How do I see where my marks of distinctions are? I did the task for getting fighter/bomber rescuer but I don't know if you got to have 5 in total or 5 in 1 game?
Yeah where is the info ingame to tell us whether we've accomplished anything / show progress.
Gl4dius, Click your name at the top in the Hangar, then go to achievements, then click on the the event at the bottom of the list.
I must admit. Gaijin, why do you keep making these challanges that depend on your team? Supporting fire, Teamwork, next to impossible to get that many of them when you're playing with strangers.
So much this.
These are so absurd... I am the only one of my friends who still plays War Thunder regularly, none of them are even going to attempt this event. I'm not sure I can even get 25 assists with randomly assigned squad mates in 24 hours of continuous gameplay. In some battles you aren't even given a random squadmate...
Why have you chosen to account for these in a way that will have a toxic effect on the game? If you need 15 Supporting Fire it won't count any more than 1 per battle so the best approach is just to go into a game, get a medal and leave. The challenges themselves are fun and add variety but the way it works now will make the game less enjoyable the more people participate.
Wait - supporting fire can be achieved only ones per session? If yes ... well ... like you say, we log in, get it - log out, change the crew, log in, get it, log out ... he. I can't afford to stay the whole day in the game for 15 * 15-25 minutes. And I want the KV-220 so, there goes my choice.
This is the kinf of an Event to get the E100! Gaijin make an event like this TO GET AN E100! PLEASE!
A Standard War Thunder event: High requirements, worthless rewards, very complex conditions. This game did not have a decent event since 2014. Not suprisingly, the number of players did not rise because of this shitty event, not even a bit. It is 10:30 Sunday now, and the number of players online is 34.000, which is a joke. Maybe its time to fire the worthless event maker team finally, Gaijin? Very bad management kills this game, slow but sure. What a shame!
Oh, and lets not fogret to mention the fact that some of the event condition triggers does not work again, as always the case with War Thunder events.
bgabor911, "Be the first on your team with your tank" trigger does not work.
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