- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
In this Roadmap article, we’ll be talking about one of the Roadmap additions to the Air Superiority major update, as well as talking about some of the plans we have for the future.
The majority of the original changes that we announced for the Roadmap have now been implemented into the game, so we’d now like to announce our future plans. We’ve now implemented the vast majority of planned changes that we set out back in the summer (43/45), with minor deviations from the original planned schedule without a delay of more than one update, which is a level of planning that we’re happy with.
Only two changes that were planned for this year have not been released, which we’re going to tell you more about now, so please read on.
Other progression updates: Logging into WT Mobile to keep your login streak
First, one of the final Roadmap additions was the ability to login to WT Mobile to keep your login streak on the PC version of War Thunder, and in the Air Superiority update this feature will be implemented. To get started, you’ll need to install WT Mobile (from Google Play, or App Store), login to your Gaijin Account that you use to login to War Thunder on PC, and you’ll be able to login to keep your streak. We’d like to note that you won’t be able to collect rewards from the mobile version, but only to login to keep the streak.
Postponing the Improved target hit alert for aircraft (the Severe Damage Mechanic design that we proposed)
In one of our previous Roadmap articles, we asked for your feedback on the Severe Damage Mechanic. Your feedback was and is greatly appreciated, however at the moment we’ve run into some issues with implementing this mechanic.
This mechanic has turned out to be quite complex in a technical sense, requiring careful testing. Part of the necessary code for this testing will be included in the game in the Air Superiority major update, and will be used by us for testing and debugging. Although you shouldn’t notice any changes to the game, this code inclusion will bring this mechanic closer to being completed. We’re planning to introduce this mechanic between the 5th update of 2023 and the 1st update of 2024.
Postponing Research bonuses for new nations
We won’t beat around the bush, we’re postponing RP bonuses for new nations for players with top-tier vehicles of another nation for the time being — however, this feature is still planned to be implemented. We previously mentioned why we’re postponing it, but we’d like to explain why we’ve had to postpone it again. This is due to the fact that any meta changes can have long-term consequences for the game, which are difficult to evaluate if there are many changes at once.
We’re already analyzing the current data and calculating the amount needed for the planned bonuses. This analysis will take some more time (as we mentioned — due to the long-term changes that are being analyzed, where objectively a long time is required), with this feature planned to be implemented in an update in the spring of 2024.
Looking ahead to 2024
We think that the way of implementing features from a list suggested by you, the community, while also announcing deadlines for these features was an interesting idea, being useful for us as well as you.
Therefore, we’d like to continue this process and are happy to announce that we’ll be starting a new Roadmap for War Thunder in 2024. We hope that just like back in the summer, we can form an interesting set of War Thunder features and improvements that enhance the game further to be the best it can be. Further details to come soon.
Comments (56)
Comments will be premoderatedGlad to see gaijin are being more receptive of the community and I hope for this to continue
I shouldn't be surprised that you decided to delay bonuses for new nations AGAIN, but yet here we are.
Well, we already stated that in previous RoadMap. Please be sure to follow our articles, it will help you be up to date with all the things related to War Thunder :)
Postponing research bonuses feels like a massive stab in the back. I know that myself and MANY others looked forward to this feature the most, heck most of us even bought high teir premiums in anticipation for this change and yet you pull the rug out from under us. shame. on, you
You act like we did not announced that delay in previous RoadMap. Sorry, but as we explained in the text, we need more time for this one.
any plans to decrease RP costs, such that the time taken to reach top tier is the same as it was back when the mig15s etc were around, there are just so many more intermediary aircraft and the time taken to get to the max rank has drastically increased. thanks
Have you minded to add the option of research coastal fleet with the bluewater fleet? pretty similar that you have done with researching helicopters with tanks
The continual delaying the RP changes for new nations…is getting more and more unsettling. As it was explained when first revealed, it didn’t sound like it would be anything other than a modest RP boost for starting a new tree once you completed another tree. That doesn’t seem game or progression breaking in slightest, really. And it seems like introducing newer top tier is just a convenient way to avoid it.
please check arrow m735, it is unplayable in uptier
Please submit bug report on CBR site: https://community.gaijin.net/issues/p/warthunder Thanks!
hi
Will there be some kind of roadmap in the next year?
Please read the article before you ask question :)
Can you guys do more with the assault arcade battles just it hasn't been touched in such a long time and I fell like it could actually be fun